Electronic Arts
- Open roles
- 4
- Founded
- 1982
- Employees
- 10001+
- Offices
- 2
About Electronic Arts
Overview
Electronic Arts (EA) is a global leader in interactive entertainment, specializing in the development, publishing, and distribution of video games, live services, and digital experiences across console, PC, mobile, and cloud platforms. Founded in 1982, the company has evolved from a pioneering software publisher into a massive, multi-studio organization that manages some of the world's most recognizable gaming franchises.
Core Business Divisions
EA operates through two primary creative pillars:
- EA Entertainment: Focuses on original intellectual property, narrative-driven blockbusters, and expansive action-adventure titles.
- EA Sports: Manages the company's industry-leading portfolio of sports simulations, including EA SPORTS FC, Madden NFL, and NHL.
Technical Expertise
EA maintains a robust technological infrastructure, anchored by the proprietary Frostbite engine and supported by advanced internal teams. The company invests heavily in:
- Central Technology: Shared pipelines and toolchains that integrate both proprietary and commercial engines (such as Unreal Engine 5) across its global studio network.
- Applied Innovation: Research initiatives like SEED (Search for Extraordinary Experiences Division) explore the future of gaming through AI, machine learning, and markerless motion capture.
- Live Services: A sophisticated ecosystem for online multiplayer, digital distribution via the EA app, and subscription-based access through EA Play.
Corporate Evolution
Following over four decades as a publicly traded entity, Electronic Arts transitioned to a privately held company on August 4, 2026, following its acquisition by an investor consortium led by the Public Investment Fund (PIF), Silver Lake, and Affinity Partners. Headquartered in Redwood City, California, the company continues to operate a vast network of internal studios—including Motive Studio, Respawn Entertainment, DICE, BioWare, and Maxis—to deliver high-fidelity, immersive gaming experiences to a global audience.
Notable credits
6 creditsOffices
Where Electronic Arts is based
- 209 Redwood Shores Parkway, Redwood City, CA 94065, USARedwood City, California, United States
Electronic Arts Global Headquarters
HeadquartersOpened 1998
Primary executive and corporate headquarters housing global management and central departments.
- 2200, rue Stanley, Montréal, QC, H3A 1R6, CanadaMontreal, Quebec, Canada
EA Montreal / Motive Studio
Opened 2004
Principal development and technology hub housing Motive Studio and various central technology teams.
Open roles
Find your next role at Electronic Arts
VFX Intern
Electronic ArtsContractOn-siteVideogame Tester - Hungarian
Electronic ArtsContractOn-siteCinematic Artist
Electronic ArtsContractRemoteUnreal Engine Programmer
Electronic ArtsPermanentOn-site
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