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ELEC

Principal Game Designer

Electronic Arts
Location
Los Angeles, California
Experience
Senior
Posted
7 days ago
Type
Permanent · On-site

About the role

Company Overview

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

Founded in 2010 by the original creators of the Call of Duty Franchise, Respawn was created with the philosophy that when talented people have creative freedom, they’ll make extraordinary games that achieve the unexpected. From our roots as an indie studio to joining the expansive roster of studios at Electronic Arts, this remains our guiding principle. We truly love what we do and want to share our passion with players worldwide.

Our shipped titles include critically acclaimed multi-platform games Apex Legends, Titanfall, Titanfall 2, Star Wars™ Jedi: Fallen Order, Star Wars™ Jedi: Survivor, and Medal of Honor: Above and Beyond.


Role Overview

We’re looking for an experienced Principal Game Designer who will embrace our philosophy and share his/her hard earned expertise to help us create an incredible experience for our players. Join us for the opportunity to create groundbreaking games with some of the best developer talent in the industry.


What You’ll Do

  • Work with Design and project leadership, Animation, Code, and Art departments to bring the next Respawn game to life.
  • Create compelling, imaginative, and satisfying player control and own technical implementation in UE5.
  • Lead the vision and design of player control feel on the sticks.
  • Become an expert on the inner-workings of game mechanics, player systems, and weapons able to lead and communicate with the larger team.
  • Directly shape the player’s moment to moment experience.

What You’ll Need

  • 5+ years’ experience in the games industry working in a Design role shipping at least one title.
  • Experience with text-based scripting, visual scripting, and/or programming languages.
  • A passion for finding the fun and building gameplay driven mechanics, moments and experiences.
  • Strong understanding of game engine tools and pipelines such as UE5, Unity, etc.
  • A team player-mindset, understanding the importance of collaboration, and able to communicate effectively with all disciplines and departments.
  • A positive, solution-oriented attitude and passion about the play experience, with a wealth of knowledge across a wide range of games.
  • Confidence you can solve any problem.

Compensation and Benefits

Pay Transparency - North America

The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).

  • California (depending on location e.g. Los Angeles vs. San Francisco): $182,600 - $276,300 USD

Benefits

Pay is just one part of the overall compensation at EA. In the US, we offer a package of benefits including:

  • Paid time off (3 weeks per year to start)
  • 80 hours per year of sick time
  • 16 paid company holidays per year
  • 10 weeks paid time off to bond with baby
  • Medical, dental, and vision insurance
  • Life insurance
  • Disability insurance
  • 401(k) to regular full-time employees
  • Bonus and other incentive programs (for eligible roles)

Additional Perks & Wellness

  • Opportunities for creative impact and professional growth (Learn more at respawn.com/perks)
  • Holistic approach to benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life
  • Healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more
ELEC

Electronic Arts

Games & Interactive
Open roles
80
Founded
1982
Employees
10001+
Location
2 offices