Insomniac Games
- Open roles
- 41
- Founded
- 1994
- Employees
- 201-500
- Offices
- 2
About Insomniac Games
Insomniac Games is an American video game developer and a wholly owned subsidiary of Sony Interactive Entertainment within PlayStation Studios. Founded in 1994 and renamed from Xtreme Software in 1995, the studio first released the PlayStation first-person shooter Disruptor in 1996 before establishing itself with the original Spyro the Dragon trilogy.
The studio is known for long-running action, platforming, and science-fiction franchises. Its work includes the Ratchet & Clank series, the Resistance trilogy, Sunset Overdrive, and virtual-reality titles including Edge of Nowhere, The Unspoken, and Stormland. More recently, Insomniac developed Marvel's Spider-Man, Marvel's Spider-Man: Miles Morales, Ratchet & Clank: Rift Apart, Marvel's Spider-Man 2, and Marvel's Wolverine.
Game development capabilities
Insomniac develops AAA games across the full production cycle, combining creative direction, narrative development, systems and level design, gameplay and graphics programming, technical art, animation, audio, quality assurance, and optimization. Its specialties include action-adventure and platformer design, combat and traversal systems, immersive world simulation, character rigging, facial-animation workflows, and real-time cinematic animation.
The studio uses its proprietary Insomniac Engine and performance-capture workflows to support high-fidelity interactive experiences. Its work spans PlayStation 5 and PlayStation 4 console releases as well as Windows PC gaming, with experience in both traditional console development and VR interactive projects.
PlayStation Studios
Insomniac operates as an active first-party PlayStation Studios developer under Sony Interactive Entertainment. Following Sony's acquisition of the studio in 2019, it has continued to build games for PlayStation's portfolio while maintaining a unified development structure across its U.S. studios.
More about Insomniac Games
Origins and operating model
- Ted Price founded the studio with Brian Hastings and Alex Hastings on February 28, 1994, when it operated as Xtreme Software before adopting the Insomniac Games name in 1995.
- The studio describes a digital-first hybrid work philosophy, supporting staff distributed across North America alongside its physical studio operations.
Notable credits
20 creditsOffices
Where Insomniac Games is based
- 2255 N Ontario St, Suite 550, Burbank, CA 91504, United StatesBurbank, California, United States
Burbank Studio
HeadquartersDirect operating studio and corporate headquarters.
- 7806 NC Highway 751, Suite 300, Durham, NC 27713, United StatesDurham, North Carolina, United States
Durham Studio
Opened 2009
Regional development branch established in 2009.
Open roles
Find your next role at Insomniac Games
Technical Artist
Insomniac GamesContractRemoteLighting Artist
Insomniac GamesContractRemoteEngine/Tools Programmer
Insomniac GamesContractRemoteAudio Designer
Insomniac GamesContractRemoteVFX Artist
Insomniac GamesRemoteGameplay Programmer
Insomniac GamesContractRemoteGame Designer
Insomniac GamesContractRemoteEnvironment Artist
Insomniac GamesContractRemoteConcept Artist
Insomniac GamesContractRemoteCharacter Artist
Insomniac GamesContractRemoteProps Artist, XDev
Insomniac GamesContractRemoteStory Intern
Insomniac GamesContractRemoteProject Manager, Publishing
Insomniac GamesContractRemoteDialogue Intern
Insomniac GamesContractRemoteCharacter TD
Insomniac GamesContractRemoteGameplay Animator, 3D
Insomniac GamesContractRemoteXDev Props Intern
Insomniac GamesRemoteVFX Intern
Insomniac GamesRemoteUser Research Intern (Tools)
Insomniac GamesRemoteStory Intern
Insomniac GamesRemotePublishing Project Management Intern
Insomniac GamesRemoteGameplay Programming Intern
Insomniac GamesRemoteGame Design Intern
Insomniac GamesRemoteEnvironment Art Intern
Insomniac GamesRemoteDialogue Intern
Insomniac GamesRemoteConcept Art Intern
Insomniac GamesRemoteCharacter TD (Rigging) Intern
Insomniac GamesRemoteCharacter Artist Intern
Insomniac GamesRemoteAnimation Intern (Gameplay)
Insomniac GamesRemoteAccessibility Intern
Insomniac GamesRemoteEngine and Tools Programming Intern
Insomniac GamesRemoteTechnical Art Intern
Insomniac GamesPermanentRemoteLighting Intern
Insomniac GamesRemoteAudio Design Intern
Insomniac GamesRemotePod Development Manager Intern
Insomniac GamesRemoteHero Designer
Insomniac GamesPermanentRemoteCinematic Animator, 3D
Insomniac GamesContractOn-siteVFX Artist
Insomniac GamesContractRemoteSystems Designer
Insomniac GamesPermanentRemoteCinematic Animator, 3D
Insomniac GamesContractRemoteCharacter TD
Insomniac GamesContractRemote
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