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IG7

Lighting Intern

Insomniac Games
Location
Burbank, California
Experience
Junior
Posted
3 days ago
Type
Remote

About the role

Role Summary

Join the lighting department at Insomniac Games and gain hands-on experience contributing to a large-scale AAA video game production. As a Lighting Artist Intern, you'll work alongside experienced artists to create and improve lighting for environments, cinematics, and characters. You'll help bring game worlds to life through lighting and rendering while learning the techniques and workflows used in professional game development. Throughout the internship, you'll receive mentorship from senior lighting team members, develop your technical and artistic skills, and contribute to a game production. You'll also have the opportunity to earn an AAA game credit for your resume.


What You’ll Be Doing

  • Prepare content and document lighting workflows to support game production.
  • Create and refine lighting for environments, cinematics, and characters to meet AAA quality standards.
  • Polish and optimize existing lighting to improve visual quality and performance.
  • Collaborate with the lighting department to deliver polished content within established project timelines.
  • Learn and apply game industry rendering techniques and workflows while working alongside experienced lighting artists.
  • Contribute to assigned game development projects while strengthening your artistic, technical, and collaborative skills.

What We’re Looking For

  • Currently pursuing a B.F.A. in Computer Art, Illustration, Game Design, Product Design, or have six to twelve months of related experience and/or training.
  • Strong foundational art skills and an understanding of lighting principles.
  • Proficiency in lighting and rendering using Maya or other similar game engine packages such as Unreal.
  • Strong communication and collaboration skills, with the ability to work effectively in a creative team environment.
  • A self-motivated, responsible approach to learning and completing assigned projects.
  • Passion for video games and art, with an interest in lighting and rendering techniques used in game development.

Eligibility

  • Students with expected graduation between May 2026 and December 2029 from an accredited university (Undergraduate).
  • Able to work during one of the following periods: May 17th - August 6th or June 14th - September 3rd. Relocation assistance is available for eligible candidates.
  • Must be available for the entire 12-week internship period.
  • Applicants must be authorized to work for any employer in the United States and not require work visa sponsorship from SIE now or in the future to maintain authorization to work in the United States.

Compensation & Benefits

  • Intern Pay Range: $36.50 — $36.50 USD (fixed hourly pay rate, exclusive to the internship period).
  • Relocation Assistance: Available for eligible candidates.
  • Base pay is determined based on job-related factors including knowledge, skills, experience, location, and hybrid working policy, along with competitive benchmarking data for the market and geographic location.

Additional Information

  • Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will process personal information to support these checks.
  • Candidates should refer to the Candidate Privacy Notice for more information about what personal information is collected, how it is used, who it is shared with, and data protection rights.
IG7

Insomniac Games

Games & Interactive
Open roles
41
Founded
1994
Employees
201-500
Location
2 offices