About the role
Role Summary
Join the Animation Department at Insomniac Games and gain hands-on experience creating characters and props that contribute to game development. As a Character Art Intern, you will work alongside experienced artists to create models, textures, and corrective blendshapes for characters and props. You will gain practical experience with character modeling, UV layouts, and material creation while learning how these elements support animation and game production. Throughout the internship, you will receive mentorship from senior members of the Character Art and Animation team, develop your artistic and technical skills, and contribute to projects in a collaborative game development environment.
What You’ll Be Doing
- Create and refine 3D models and textures for characters and props used in game development.
- Develop corrective blendshapes for characters and props to support animation.
- Create efficient UV layouts using Maya or equivalent software.
- Author textures and materials in Substance Painter to support character and prop development.
- Collaborate with the Character Art and Animation team to develop and refine assets while learning game production techniques and workflows.
- Gain hands-on experience with character art development while strengthening your modeling, texturing, and technical skills through mentorship from experienced artists.
What We’re Looking For
- Education: Currently pursuing a Bachelor's degree working towards Character Art.
- Experience: Six to twelve months of related experience and/or training is beneficial but not required for currently enrolled students.
- Attributes: A creative, self-motivated, and responsible approach to learning and completing assigned work.
- Interests: Passion for video games and animation, with an interest in character modeling, texturing, and game development.
- Technical Skills: Python skills and previous experience with Maya are preferred.
Eligibility
- Education: Students with expected graduation between May 2026 and December 2029 from an accredited university (Undergraduate).
- Availability: Must be available for the entire 12-week internship period.
- Schedule: Able to work during one of the following periods: May 17th - August 6th or June 14th - September 3rd.
- Work Authorization: Applicants must be authorized to work for any employer in the United States and will not require work visa sponsorship from SIE now or in the future.
- Logistics: Relocation assistance is available for eligible candidates.
Compensation and Employment Terms
- Pay Rate: $36.50 USD per hour.
- Structure: Fixed hourly pay rate; pay rate is exclusive to the internship period and may not reflect pay following the completion of an internship.
- Pay Determination: Base pay range may vary in line with hybrid working policy; individual base pay will be determined based on job-related factors including knowledge, skills, experience, and location.
- Background Checks: Sony Interactive Entertainment conducts background checks at the offer stage for all new employees, which may include criminal background checks for some roles.
- Privacy: Personal information will be processed to support background checks; please refer to the Candidate Privacy Notice for information on data collection, usage, sharing, and data protection rights.