Larian Studios
- Open roles
- 18
- Founded
- 1996
- Employees
- 501-1000
- Offices
- 7
About Larian Studios
Larian Studios is an independent game developer and publisher founded in Ghent, Belgium in 1996 by Swen Vincke. The studio develops deep, narrative-driven role-playing games built around player agency, branching dialogue, tactical turn-based combat and systemic environmental interaction.
Its work spans the long-running Divinity series and Baldur’s Gate 3, alongside earlier projects including The L.E.D. Wars, Divine Divinity, Beyond Divinity, Divinity II: Ego Draconis and Divinity: Dragon Commander. After difficult experiences with traditional publishing, the company shifted toward self-financing and self-publishing, using Kickstarter and early access to support Divinity: Original Sin and establish a more independent development model.
Game development capabilities
Larian’s production capabilities include:
- Full-lifecycle game development, covering systems engineering, narrative writing, 3D art, level design, lighting, sound design, scoring and quality assurance.
- Proprietary RPG engine development through the Divinity Engine, plus multi-platform porting for PC, macOS, PlayStation 5 and Xbox Series X|S.
- Motion capture, performance capture and cinematic animation.
- Co-operative multiplayer, split-screen play and cross-platform progression.
- Post-launch support, patch engineering and community modding infrastructure.
The company operates as a global, independent publisher as well as a developer. Its multi-studio production model supports a follow-the-sun workflow across Europe, North America and Southeast Asia, bringing together narrative, gameplay, engine, art, animation, audio, publishing and technical teams.
Current direction
Baldur’s Gate 3, released in 2023, became one of Larian’s most prominent releases and received major Game of the Year recognition. Following the game’s launch, Larian stated that it would not develop Baldur’s Gate 4 or additional DLC, choosing instead to focus on two original RPG projects, including a return to the Divinity universe.
Larian remains privately held. Swen Vincke and his wife retain majority control, while Tencent holds a passive minority equity stake.
More about Larian Studios
Independence and production history
Larian’s move to self-financing and self-publishing followed publisher-mandated compromises and cash-flow pressure during development of Divinity II: Ego Draconis. The studio subsequently used Kickstarter and early access to fund Divinity: Original Sin.
Recognition
Baldur’s Gate 3 received Game of the Year honours from The Game Awards, BAFTA, D.I.C.E., GDC and the Golden Joystick Awards.
Team safety milestone
Following Russia’s 2022 invasion of Ukraine, Larian closed its Saint Petersburg studio to prevent employees from being drafted and relocated more than 90% of its Russian staff to other international studios.
Notable credits
10 creditsOffices
Current and former locations of Larian Studios
- Dok Noord 3A, 9000 Gent, BelgiumGhent, Flanders, Belgium
Larian Studios Ghent
HeadquartersGlobal executive headquarters, primary creative leadership, core engine architecture, game direction, cinematics and publishing.
- 435 Rue du Parvis, Suite 320, Québec, QC G1K 0H7, CanadaQuébec City, Quebec, Canada
Larian Studios Québec City
Opened 2015
North American studio opened around 2015.
- 17A New Bride Street, Wood Quay, Dublin 8, D08 Y80E, IrelandDublin, County Dublin, Ireland
Larian Studios Dublin
European holding and legal center; narrative, dialogue writing, localization management and QA hub.
- Level 3A, Tower 8, Avenue 5, The Horizon, Bangsar South City, No. 8 Jalan Kerinchi, 59200 Kuala Lumpur, MalaysiaKuala Lumpur, Federal Territory of Kuala Lumpur, Malaysia
Larian Studios Kuala Lumpur
Opened 2019
Southeast Asian studio opened around 2019 and supporting the global 24-hour pipeline.
- ul. Senatorska 2, 00-075 Warsaw, PolandWarsaw, Masovian Voivodeship, Poland
Larian Studios Poland
Opened 2024
Polish studio established in March 2024 and officially announced in May 2024; led by Studio Head Ula Jach.
- Avinguda Diagonal 177, Planta 10, 08018 Barcelona, SpainBarcelona, Catalonia, Spain
Larian Studios Barcelona
Opened 2021
Spanish studio established in June 2021 after Larian acquired BlitWorks' development team.
- Level 2, Eastgate Court, High Street, Guildford GU1 3DE, United KingdomGuildford, England, United Kingdom
Larian Studios Guildford
Opened 2021
About this office
UK studio established in February 2021; also operates from Units 31–32 Midleton Enterprise Park and is developing a permanent studio at 1 Farnham Road.
- Saint Petersburg, Russia
Larian Studios Saint Petersburg
Former officeOpened 2014 · Closed 2022
Historical development branch supporting Divinity: Original Sin II and early Baldur's Gate 3 production; permanently shut down in 2022.
Open roles
Find your next role at Larian Studios
Project Manager, Web
Larian StudiosPermanentOn-siteGame Engine QA
Larian StudiosPermanentOn-siteGame Engine QA
Larian StudiosPermanentOn-siteProducer, VO
Larian StudiosContractOn-siteSound Designer
Larian StudiosPermanentOn-siteHead of Studio
Larian StudiosPermanentOn-siteDevOps Build Engineer
Larian StudiosPermanentOn-siteGraphics Programmer
Larian StudiosPermanentOn-siteCinematic Artist
Larian StudiosPermanentOn-siteScripter
Larian StudiosPermanentOn-siteHR Generalist
Larian StudiosPermanentOn-siteGameplay Programmer
Larian StudiosOn-siteEngine Programmer
Larian StudiosPermanentOn-siteEngine Programmer
Larian StudiosPermanentOn-siteCinematic Animator, 3D
Larian StudiosPermanentOn-siteEnvironment Artist
Larian StudiosPermanentOn-siteEngine Programmer
Larian StudiosOn-siteEnvironment Artist
Larian StudiosPermanentOn-site
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