About the role
Location and Work Arrangement
- Location: Gent
- Department: Art – Environment Art
- Employment Type: Internship
- Work Conditions: On-site
Company Overview
Larian Studios is an award-winning developer dedicated to delivering high-quality role-playing games, known for critically acclaimed titles such as Baldur’s Gate 3 and Divinity: Original Sin 2. The studio features an international team spread across Belgium, Canada, Ireland, and Russia, offering the opportunity to work alongside a multidisciplinary and talented team.
Responsibilities
- Creating in-game assets following guidelines, both with and without concept art, including trees, rocks, vegetation, props, furniture, houses, castles, and weapons.
- Creating and baking high-poly models in 3DS Max, Maya, or ZBrush, and texturing them in Substance Painter (or equivalent 2D and 3D programs), covering both organic and hard surface assets.
- Collaborating with other departments to supply designers' needs and streamline tools and processes.
Requirements
- Ability to produce interesting-looking assets within different styles depending on the project, even when concept art is unavailable.
- Good communication skills, with the ability to work effectively in a team and take creative input.
- Excellent feeling for shape, color, lighting, and composition at both the object and scene levels.
- Basic knowledge in creating modular set pieces such as walls, stairs, and houses.
We Offer
- Work within an international Larian Studios team spread between Belgium, Canada, Ireland, and Russia.
- Opportunity to grow alongside a multidisciplinary and talented team.
- Contribution to amazing RPG experiences as a highly motivated individual with an ever-evolving skillset and a passion for player experience.