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Super Spline Studios

Animation
Open roles
2
Founded
2016
Employees
11-50
Offices
1

About Super Spline Studios

Super Spline Studios is a British game-animation co-development studio serving developers and publishers with specialist animation production for games, as well as selected television, streaming, film and commercial work. The team operates as a dedicated remote animation department for partner studios, combining flexible co-development support with technical implementation expertise.

Its work spans character and creature animation, from stylized and cartoon performance to hyper-realistic, hand-keyed animation for bipeds, facial work, mechanical characters and 2D sprite-based assets. The studio also provides technical animation and rigging, including skeleton and pipeline setup, deformation rigs, Python scripting, tool development and implementation in Unreal Engine, Unity and proprietary game engines.

Animation production and technical support

Super Spline supports projects from early planning through delivery, offering:

  • Motion-capture direction, shoot organisation, data cleanup, retargeting and real-time integration
  • In-game and pre-rendered cinematics, including sequence staging, layout, camera animation and cutscene execution
  • Pre-development support such as storyboarding, pre-visualisation, creative consultation and technical-feasibility assessment
  • Production and project management for distributed animation collaboration

The studio’s portfolio includes animation contributions to Two Point Museum, Two Point Campus, Two Point Hospital, Fall Guys, Sonic Dream Team, The Lords of the Fallen, King of Meat, RuneScape: Dragonwilds, John Wick Hex and Empire of Sin.

Built for game development

Super Spline combines artistic animation with production-facing technical capability. Its services cover rigging and pipeline work alongside keyframe animation, motion capture and cinematic production, enabling partner teams to integrate assets into their established development workflows. The company works across PC, console, mobile and virtual-reality games, and also supports CGI animation, promotional shorts and pre-rendered marketing assets.

As an independent UK studio, Super Spline serves projects ranging from independent productions to work for international game publishers and developers.

More about Super Spline Studios

Leadership and workplace practices

  • Aron Durkin and James Childs founded the studio in April 2016; both are directors. Eoin Loughrey joined the directorial leadership in 2019.
  • In March 2023, Super Spline permanently adopted a four-day week, operating Monday through Thursday with no reduction in pay. The company describes an enforceable zero-crunch and no-overtime policy, personalised training stipends, progression plans and annual profit sharing.

Recognition

  • Aron Durkin served as a BAFTA Games Awards Animation Juror in 2021.
  • The studio was a finalist for the MCV/DEVELOP Awards in 2026.

Notable credits

10 credits
  • Two Point Museum
  • Two Point Campus
  • Two Point Hospital & Expansions
  • Fall Guys
  • Sonic Dream Team
  • The Lords of the Fallen
  • King of Meat
  • RuneScape: Dragonwilds
  • John Wick Hex
  • Empire of Sin

Offices

Where Super Spline Studios is based

1 location
  • Royal Leamington Spa office

    Headquarters
    9 Euston Place, Royal Leamington Spa, Warwickshire, CV32 4LN, United KingdomRoyal Leamington Spa, England, United Kingdom

    Global headquarters and primary physical studio space for executive leadership and core technical animation and rigging teams.

Open roles

Find your next role at Super Spline Studios

2 jobs