MoleWorks Studio
- Open roles
- 2
- Founded
- 2025
- Employees
- 1-10
- Offices
- 2
About MoleWorks Studio
MoleWorks Studio is a boutique, artist-led visual development and concept art outsourcing studio serving AAA and live-service game productions. Founded in 2025, it provides pre-production design support for game teams, with an emphasis on stylized, sci-fi and cyberpunk-inspired visual worlds.
Its work spans character concepts, live-service skin exploration, environment design, hard-surface assets and broader world-building. The studio’s visual-development process can extend from early mood boards and thumbnails through keyframe illustration, turnarounds, layout sheets and production-ready asset designs.
Capabilities
- Character and skin concept art for character turnarounds, costume layouts and iterative live-service updates.
- Environment concept design including architectural layouts, atmospheric keyframes, perspective sheets and spatial world-building.
- Hard-surface and creature design for weapons, mechs, vehicles, tactical props and alien life forms.
- Visual direction and pre-production art to help external teams align a project’s look, themes and key visual decisions before production.
MoleWorks Studio works through a distributed freelance production model coordinated from Los Angeles, enabling collaboration with digital painters, character designers and environment artists across international creative hubs. Its practice is grounded in traditional artistic fundamentals such as perspective, anatomy, composition, lighting and colour theory.
The studio’s published portfolio includes original concept-design projects such as CYBERVIKINGS, CYBERPSYCHOSIS : ENEMY UNITS, PINK, Desert Tribe, 20,000 Leagues Under the Sea, Street Fighter: Tactical Edition, Atompunk Faces and Space Western.
More about MoleWorks Studio
Founding and production practice
- The studio was co-founded by veteran concept artists, including Los Angeles-based concept artist Haiyang Sun.
- MoleWorks Studio publicly states a zero-tolerance policy toward AI-assisted or AI-generated art. Its visual-development pipeline emphasizes human-made digital work built on anatomy, perspective, composition, lighting and colour theory.
Notable credits
8 creditsOffices
Where MoleWorks Studio is based
- Los Angeles, California, United States
Los Angeles office
- Remote
Remote office
Operational base and headquarters city in a distributed remote freelance framework.
Open roles
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