About the role
What You'll Do
- Create high-quality gameplay, creature, and cinematic animations.
- Produce keyframe animation and mocap cleanup for characters and creatures.
- Collaborate with rigging, VFX, and art teams to support production needs.
- Prepare animation assets for implementation in Unreal Engine.
What We're Looking For
- Human-created work only. No generative AI.
- Strong animation reel demonstrating body mechanics, timing, weight, and acting.
- Proficiency in Maya, MotionBuilder, Blender, or equivalent animation tools.
- Experience with keyframe animation or motion capture workflows.
- Ability to follow an established animation style and iterate based on feedback.
Bonus Experience
- 4+ years of experience in AAA video game production.
- Experience with Unreal Engine, gameplay animation, root motion, or cinematic sequences.
- Rigging or technical animation knowledge is a plus.
How to Apply
Please submit:
- Resume
- Animation reel
- Availability and rate
Send your application to: career@moleworks.studio
Subject: Freelance 3D Animator Application - Your Name