Infinity Ward
- Open roles
- 7
- Founded
- 2002
- Employees
- 201-500
- Offices
- 5
About Infinity Ward
Founded in 2002, Infinity Ward is a game-development studio best known for helping establish the modern first-person shooter through the Call of Duty franchise. Operating as an active subsidiary of Activision Publishing, the studio develops premium AAA games for PC and console, combining cinematic campaign production with multiplayer systems and live-service integration.
Its early releases included Call of Duty and Call of Duty 2, followed by the landmark Call of Duty 4: Modern Warfare. The studio continued the Modern Warfare series with Modern Warfare 2, Modern Warfare 3, and the 2019 reboot, and has contributed to later Modern Warfare releases and Call of Duty: Warzone.
Development capabilities
Infinity Ward’s work spans full-cycle game development, including:
- Gameplay programming, combat-system design, and mechanics prototyping
- Cinematic narrative production, character animation, rigging, and motion-capture execution
- 3D environment art, asset generation, and photogrammetric scene reconstruction
- Multiplayer network systems and live-service content integration
- Rendering architecture, real-time graphics research, and game-engine engineering
The studio’s proprietary IW Engine is a central part of its technical work. Its Poland-based R&D operation has contributed to rendering architecture and to rebuilding the modern engine, with work including volumetric lighting, photogrammetry, and spectral rendering for the franchise’s contemporary productions.
Studio history
Infinity Ward was founded by Vince Zampella, Grant Collier, Jason West, and other developers previously associated with Medal of Honor: Allied Assault. Activision acquired the studio in 2003 following the debut of the original Call of Duty. In 2014, Activision merged sister studio Neversoft Entertainment into Infinity Ward, consolidating personnel and operations under the Infinity Ward banner.
Today, Infinity Ward maintains specialized development branches in the United States, Poland, Mexico, and Spain. Its teams support creative direction, engineering, design, animation, environment art, and technology development for Call of Duty experiences.
More about Infinity Ward
Leadership
As of September 2026, Mark Grigsby and Jack O'Hara serve as Infinity Ward’s Co-Studio Heads. The Barcelona branch is led by Art and Technology Director Riccard Linde and Production Director Peter McCabe.
Engine research
Infinity Ward’s Kraków R&D hub was established in December 2017 and is associated with rebuilding the modern proprietary IW Engine. Its technical work includes rendering architecture, volumetric lighting, photogrammetry, and spectral rendering that supported the 2019 Call of Duty: Modern Warfare reboot and Call of Duty: Warzone.
Notable credits
12 creditsOffices
Where Infinity Ward is based
- 21255 Burbank Blvd, Suite 600, Woodland Hills, Los Angeles, CA 91367, USALos Angeles, California, United States
Los Angeles office
HeadquartersGlobal headquarters overseeing creative direction, core engineering, animation, environment art, gameplay design, and executive leadership.
- Mexico City, Mexico
Infinity Ward Mexico
Satellite branch focused on core design, content engineering, and specialized environment art.
- Ul. Dolnych Młynów 3/3, 31-124 Kraków, Lesser Poland, PolandKraków, Lesser Poland Voivodeship, Poland
Infinity Ward Poland Sp. z o.o.
Opened 2017
R&D hub responsible for rendering architecture and development of the modern IW Engine.
- Barcelona, Catalonia, Spain
Infinity Ward Barcelona
Opened 2023
Art development hub focused on next-generation photorealistic environment art for console and PC.
- 12301 Research Blvd, Bldg V, Suite 100, Austin, TX 78759, USAAustin, Texas, United States
Infinity Ward Austin
Opened 2021
Design, UI, and engineering teams focused on *Call of Duty* technology and experiences.
Open roles
Find your next role at Infinity Ward
Technical Animator
Infinity WardContractOn-siteAnimator, 3D
Infinity WardContractOn-siteEnvironment Artist
Infinity WardContractOn-sitePhysics Engineer
Infinity WardContractOn-siteGame Production Intern
Infinity WardContractOn-siteDevelopment QA Intern
Infinity WardContractOn-siteEngineer
Infinity WardContractOn-site
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