Yellow Brick Games
- Open roles
- 6
- Founded
- 2020
- Employees
- 51-200
- Offices
- 2
About Yellow Brick Games
Yellow Brick Games is an independent Canadian video game developer and publisher founded in 2020. Built by experienced game-industry leaders, the studio develops original action-adventure games with an emphasis on systems-driven play, interactive worlds, and technically ambitious real-time experiences.
Its debut property, Eternal Strands, is a fantasy action-adventure game released on January 28, 2025 for PC, PlayStation 5, and Xbox Series X|S, including Xbox Game Pass. Developed and published by Yellow Brick Games, the title centers on physics-driven combat and exploration, allowing players to use temperature, telekinesis, and environmental destruction against enormous climbable creatures known as Arks.
Development focus
The studio’s work combines full-cycle game development with self-publishing and ongoing live-game support. Its supported capabilities include:
- Third-person action-adventure game development
- Gameplay systems engineering and technical animation architecture
- Real-time world building, modular environments, and destruction pipelines
- 3D environment, prop, character, and visual-effects design
- Unreal Engine 5 gameplay and runtime systems
Yellow Brick Games initially announced a publishing partnership with Private Division in 2022 for its first game. In March 2024, the studio parted ways with the publisher and reacquired the publishing rights, transitioning to independent self-publishing.
Following the launch of Eternal Strands, the team delivered collaborative content updates including Stargazer, developed with Square Enix Creative Studio III artist Yusuke Mogi, and the PARASITE cosmetic update created in partnership with Goichi Suda of Grasshopper Manufacture. The studio continues to support Eternal Strands while developing an unannounced third-person action project based on a new intellectual property.
More about Yellow Brick Games
Leadership and studio approach
Yellow Brick Games was founded by CEO Thomas Giroux, Chief Creative Officer Mike Laidlaw, COO and Executive Producer Jeff Skalski, and Game Director Frédéric St-Laurent B. CTO Louis Tremblay oversees the studio’s technical architecture.
The founders conceived the company around craftsmanship, transparent workflows, and healthy work-life balance. The studio describes its symbolic figure as “our warrior princess Dorothée.”
Operating model
The company uses an agile hybrid-remote setup alongside its physical Quebec studios. By early 2024, its development team had grown to 68 developers.
Notable credits
4 creditsOffices
Where Yellow Brick Games is based
- 830, rue Saint-Joseph Est, Suite 402, Québec (QC) G1K 3C9, CanadaQuébec City, Quebec, Canada
Quebec City Headquarters
HeadquartersPrimary corporate headquarters, core leadership, and main development production floor.
- 5425, rue De Bordeaux, Suite 305, Montréal (QC) H2H 2P9, CanadaMontreal, Quebec, Canada
Montreal Studio
Opened 2023
Secondary regional development hub established in March 2023 for Montreal-based development staff under a hybrid working model.
Open roles
Find your next role at Yellow Brick Games
Technical Animator
Yellow Brick GamesPermanentOn-siteProduction Manager
Yellow Brick GamesPermanentOn-siteEnvironment Artist
Yellow Brick GamesPermanentOn-siteWorld Artist
Yellow Brick GamesPermanentOn-siteSystems Administrator
Yellow Brick GamesPermanentOn-siteGameplay Camera Specialist
Yellow Brick GamesPermanentOn-site
No roles match these filters. Try another location or department, or clear the filters.