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LightSpeed Studios

Games & Interactive
Open roles
9
Founded
2008
Employees
1001-5000
Offices
20

About LightSpeed Studios

LightSpeed Studios is a global game-development studio group within Tencent Games’ Interactive Entertainment Group. Its roots trace to Quantum Studios, established in Shenzhen in 2008; Tencent merged Quantum with LightSpeed Studio in 2014 to form LightSpeed & Quantum Studios. The group adopted the LightSpeed Studios name globally in June 2022 alongside its LIGHTSPEED Universe initiative.

The studio develops AAA console and PC games, mobile titles, and cross-platform live-service experiences. Its work spans open-world narrative and action games, multiplayer engineering, strategy, shooters, sports, RPGs, and casual or board games. LightSpeed also operates central technology and art teams supporting proprietary engine research, graphics optimisation, audio, artificial intelligence and machine learning, technical art, and performance capture.

Games and production capabilities

Its credited work includes PUBG MOBILE, Peacekeeper Elite / Game for Peace, Undawn, Final Fantasy XIV Mobile, Apex Legends Mobile, NBA Infinite, League of Legends: Wild Rift (Chinese version), Rhythm Master, Asura Online, Tencent Mahjong / Happy Mahjong, and Super NBA. LightSpeed LA is developing Last Sentinel, an open-world cyberpunk action title.

Supported production services include:

  • Full-cycle AAA production for console, PC, and mobile
  • Co-development and strategic IP adaptations
  • Large-scale live-service operations and esports integration
  • Performance capture, audio suites, and virtual-production services
  • Cross-media IP incubation through LightSpeed Pictures and the LightSpeed Exploration Lab

International network

LightSpeed combines internal production teams with regional development hubs and technology centres across China and international markets. Its organisation includes Quantum Studio, R Studio, S Studio, TiKi Studio, Happy Studio, LightSpeed LA, and LightSpeed Japan Studio. The group’s global expansion supports development, publishing, localisation, technical leadership, cloud architecture, AI and backend engineering, and visual-production work across multiple regions.

LightSpeed is active as a Tencent game-development group, with a portfolio that connects mobile-scale operations with AAA and original-IP development.

More about LightSpeed Studios

Recent development

In late July 2026, LightSpeed LA reorganised the development team working on Last Sentinel, shifting creative direction and reducing approximately 80 roles while offering internal transfers. LightSpeed Studios publicly reaffirmed that the Irvine studio remains open and that North American AAA development continues to be part of its long-term strategy.

Notable credits

12 credits
  • PUBG MOBILE
  • Peacekeeper Elite / Game for Peace
  • Undawn
  • Last Sentinel
  • Final Fantasy XIV Mobile
  • Apex Legends Mobile
  • NBA Infinite
  • League of Legends: Wild Rift (Chinese Version)
  • Rhythm Master
  • Asura Online
  • Tencent Mahjong / Happy Mahjong
  • Super NBA

Offices

Where LightSpeed Studios is based

20 locations
  • Shenzhen office

    Headquarters
    Tencent Binhai Towers, No. 33 Haitian 2nd Road, Nanshan District, Shenzhen, Guangdong 518054Shenzhen, Guangdong Province, China

    Global headquarters housing central executive leadership, internal studios, and central technology and art departments.

  • Montreal office

    Montreal, Quebec, Canada

    Canadian technical leadership, production, and game-engineering teams.

  • Toronto office

    Toronto, Ontario, Canada

    Supporting office.

  • Vancouver office

    Vancouver, British Columbia, Canada

    Supporting office.

  • Chengdu office

    Chengdu, Sichuan, China

    Regional innovation center.

  • Chongqing office

    Chongqing, China

    Regional innovation center.

  • Guangzhou office

    Guangzhou, Guangdong Province, China

    Regional innovation center.

  • Shanghai office

    Shanghai, China

    Regional innovation center.

  • Paris office

    Paris, Île-de-France, France

    European operational base for game technology and cloud-architecture teams.

  • LightSpeed Japan Studio

    JP Tower Osaka, Kita-ku, OsakaOsaka, Japan

    Opened 2025

    LightSpeed Japan Studio branch for original AAA action-game development.

  • LightSpeed Japan Studio

    Toranomon Hills Business Tower, Minato-ku, TokyoTokyo, Japan

    Opened 2024

    Primary hub for LightSpeed Japan Studio.

  • Auckland office

    Auckland, New Zealand

    Regional development office and LightSpeed Tech Center branch focused on AI, backend, and Unreal Engine engineering.

  • Singapore

    10 Anson Road, #21-07 International Plaza, Singapore 079903Singapore

    LightSpeed Studios Singapore Innovation Hub and R&D Integration Center; global publishing hub outside mainland China.

  • Seoul, South Korea

    Seoul, South Korea

    Art Department Innovation Center providing visual production, technical art, and remote R&D support.

  • Dubai office

    Dubai, United Arab Emirates

    Middle Eastern regional presence established under the global expansion initiative.

  • London office

    Suite 1, 3rd Floor, 11–12 St. James’s Square, London SW1Y 4LBLondon, England, United Kingdom

    UK publishing, localisation, project-management, and regional corporate operations.

  • LightSpeed LA

    15201 Laguna Canyon Road, Irvine, CA 92618Irvine, California, United States

    Opened 2020

    Home of LightSpeed LA, a 27,000 sq. ft. AAA production facility with dedicated audio recording suites.

  • Los Angeles office

    Los Angeles, California, United States

    Playa Vista production centre with North American operational teams and a dual-story motion/performance-capture facility.

  • Palo Alto office

    Palo Alto, California, United States

    Supporting office.

  • Seattle office

    Seattle, Washington, United States

    Supporting office.

Open roles

Find your next role at LightSpeed Studios

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