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LIGH

Technical Artist

LightSpeed Studios
Location
Los Angeles, California
Experience
Senior
Posted
25 days ago
Type
Permanent · On-site

About the role

Business Unit

LIGHTSPEED STUDIOS is made up of passionate players who advance the art and science of game development through great stories, great gameplay, and advanced technology. The studio is focused on bringing next generation experiences to gamers who want to enjoy them anywhere, anytime, across multiple genres and devices.


About the Hiring Team

Made up of many top game industry veterans as well as young and inspiring talents, Lightspeed Art Department works on all of Lightspeed's creative projects. The team provides artists and support across concept design, 3D modeling, animation, VFX design, technical art, cinematics, comics, and more. With a profound love for games, the Art Department is committed to exploring how the latest, cutting-edge technology can be applied to the artistic projects they oversee. They do their utmost to create future-oriented IP, improving the visual quality of the studio's games.


What the Role Entails

  • Spearhead and implement technical solutions for the art team, setting high standards and mentoring junior Technical Artists.
  • Collaborate with different teams to facilitate the technical implementation and management of in-house and outsourced assets.
  • Drive the development of state-of-the-art visuals that complement and enhance the game design.
  • Prototype and author graphics features requiring high technical expertise.
  • Develop novel content creation techniques and workflows to enhance efficiency and quality.
  • Work closely with the Art, Engineering, and Production departments to meet all dependencies and requirements.
  • Support the Art team in debugging tools and game-related issues.
  • Optimize the game’s run-time performance and memory consumption.

Who We Look For

  • Extensive knowledge of the content creation pipeline, including modeling, UV mapping, texturing, shading, lighting, FX, rigging, and animation.
  • Demonstrable experience with modern game content creation workflows.
  • Proven experience as a Technical Artist on shipped AAA titles.
  • Excellent communication skills, both verbal and written.
  • Strong problem-solving skills and ability to work independently.
  • Solid background in digital art (modeling, shading, lighting, VFX).
  • Profound knowledge of Unreal Tech, including material creation and Blueprints.
  • Strong proficiency in Linear Algebra and Calculus, essential for advanced 3D technology applications.
  • Understanding of real-time physically based materials and rendering (PBR).

Desirable Skills & Experience

  • Experience with the Substance suite and/or Houdini.
  • Knowledge of lower-level programming languages such as C++.
  • Understanding of shading languages, e.g. HLSL or GLSL.
  • Extensive scripting experience for DCC applications, e.g. Python or C#.

Compensation and Benefits

  • Location: US-California-Irvine, US-California-Los Angeles.
  • Base Pay: Expected base pay range is $ to $ per year. Actual pay may vary depending on job-related knowledge, skills, and experience.
  • Incentives: Employees may be eligible for a sign on payment, relocation package, and restricted stock units, which will be evaluated on a case-by-case basis.
  • Benefits:
    • Medical, dental, vision, life, and disability benefits.
    • Participation in the Company’s 401(k) plan.
    • 15 to 25 days of vacation per year (depending on tenure).
    • Up to 13 days of holidays throughout the calendar year.
    • Up to 10 days of paid sick leave per year.
  • Note: Benefits may be adjusted to reflect location, employment status, duration of employment, and position level, and may be pro-rated for those who start during the calendar year.

Equal Employment Opportunity

Tencent is an equal opportunity employer. The company believes that diverse voices fuel innovation and allow better service to users and the community. The studio fosters an environment where every employee feels supported and inspired to achieve individual and common goals.


Company Overview

LIGHTSPEED STUDIOS is a leading global game developer with teams across China, United States, Singapore, Canada, United Kingdom, France, Japan, South Korea, New Zealand, and the United Arab Emirates. The studio has created over 50 games across multiple platforms and genres for more than 4 billion registered users and is the co-developer of the worldwide hit PUBG MOBILE (co-developed with KRAFTON, Inc.).

LIGH

LightSpeed Studios

Games & Interactive
Open roles
9
Founded
2008
Employees
1001-5000
Location
20 offices