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Interior Night

Games & Interactive
Open roles
1
Founded
2016
Employees
11-50
Offices
1

About Interior Night

Interior Night is an independent London-based video game developer founded in 2016 by game director Caroline Marchal. The studio creates mature, accessible and emotionally driven interactive dramas designed to bring branching storytelling to both game players and audiences drawn to prestige serialised television.

Its work combines narrative design, cinematic direction, visual art and full-cycle game development. Interior Night specialises in multiplayer, story-led experiences where players can influence events together, supported by real-time performance, staging and cinematics developed in Unreal Engine. Its approach also includes accessibility features such as audio description.

Narrative games

The studio’s debut title, As Dusk Falls, was developed with Xbox Game Studios Publishing and released in 2022 for Xbox consoles and Windows PC. The multi-generational crime drama uses a digitised motion-graphic-novel visual style, companion-app support and cooperative voting for up to eight players. In 2024, Interior Night independently published the game for PlayStation 4, PlayStation 5, the Epic Games Store and GOG, adding platform-specific features including DualSense haptics and touchpad navigation.

Capabilities

  • Full-cycle video game development
  • Interactive storytelling, narrative design and scriptwriting
  • Multiplayer co-op narrative experiences
  • Cinematic direction and 3D animation layout
  • Environment and visual-art production
  • Real-time performance and cinematics in Unreal Engine

Interior Night operates as an independent private studio and continues to develop new narrative intellectual property with a UK hybrid and remote team. Its work is rooted in interactive entertainment while drawing on the conventions of dramatic television storytelling, with an emphasis on approachable mechanics, player choice and shared narrative participation.

More about Interior Night

Leadership

  • Caroline Marchal is Founder, CEO and Creative Director. The leadership team also includes Charu Desodt (Studio Director), Ronald De Feijter (Technical Director), Gerard Miley (Art Director), Brad Kane (Narrative Director) and May Wong (Lead Game Designer).

Recognition and partnerships

As Dusk Falls won Games for Impact at The Game Awards 2022, was an Official Selection at the 2022 Tribeca Games Festival, received a BAFTA nomination for Debut Game, and earned MCV/DEVELOP Awards for Narrative Innovation and Accessibility Innovation.

Interior Night entered a publishing agreement with Sega in January 2018; the agreement concluded amicably in July 2019. The studio subsequently partnered with Xbox Game Studios Publishing on its debut intellectual property.

Notable credits

1 credit
  • As Dusk Falls

Offices

Where Interior Night is based

1 location
  • London office

    Headquarters
    London, England, United Kingdom

    Primary operational studio and creative headquarters.

Open roles

Find your next role at Interior Night

1 job