GIANTS Software
- Open roles
- 1
- Founded
- 2004
- Employees
- 51-200
- Offices
- 5
About GIANTS Software
GIANTS Software is a Swiss video-game developer and publisher best known for the Farming Simulator franchise. Founded in 2004, the company develops simulation games for PC, Mac, consoles, mobile platforms, and Nintendo Switch, combining game development with global publishing, distribution, marketing, quality assurance, and localization.
Its work centers on agricultural and machinery simulation, with licensed equipment and vehicle recreations informed by relationships with agricultural, industrial, and automotive manufacturers. The company has developed the series from its first 2008 release into a multi-platform franchise, with Farming Simulator 22 marking its move to self-publishing for a mainline entry.
Technology and development
GIANTS Software develops and maintains the proprietary GIANTS Engine, a simulation framework used for vehicle physics, soil deformation, dynamic weather, and mod-friendly game development. Its capabilities span:
- Full-cycle game development and cross-platform production
- Vehicle, machinery, environmental, and character asset creation
- Proprietary engine engineering and technical support
- Community modding tools and publishing through GIANTS Editor, the GIANTS Developer Network, and ModHub
- Live operations, community management, and esports activity through the Farming Simulator League
The company also provides publishing and technology licensing support beyond its own franchise. Its partnership with Straight4 Studios supports the publication of Project Motor Racing, which is developed by Straight4 and powered by the GIANTS Engine.
Selected work
GIANTS Software's credits include Farming Simulator 25, Farming Simulator: Signature Edition, Farming Simulator 23, Farming Simulator 22, Farming Simulator Kids, Farming Simulator 20, Demolition Company, and Ski Region Simulator. The studio continues to operate as an international game developer and publisher, with work spanning simulation design, proprietary technology, licensed machinery integration, physical and digital distribution, and player-community support.
More about GIANTS Software
Leadership and history
- Christian Ammann is co-founder and CEO, Stefan Geiger is co-founder and CTO, and Thomas Frey is co-founder and Creative Director.
- Before Farming Simulator, the founding team spent three years developing an open-world action-adventure game based on Wilhelm Tell. Although that project was cancelled, its underlying 3D simulation engine became the technical foundation for the franchise.
Community and competitive play
GIANTS Software established the Farming Simulator League in 2019 as an esports circuit centered on competitive bale stacking and harvesting. Its ModHub platform has surpassed 3.2 billion player downloads, supported by the GIANTS Developer Network for creators.
Notable credits
10 creditsOffices
Where GIANTS Software is based
- Wiesenstrasse 19, 8952 Schlieren (Zürich), SwitzerlandSchlieren, Zurich, Switzerland
Schlieren office
HeadquartersAbout this office
Global corporate headquarters for executive management, GIANTS Engine R&D, level design, business development, administration, and corporate governance.
- Šumavská 525/33, Veveří, 602 00 Brno, Czech RepublicBrno, South Moravian Region, Czechia
Brno office
Branch office and 3D art studio for vehicle modeling, machinery assets, animation, environment assets, and quality assurance.
- Nägelsbachstraße 33, 91052 Erlangen, GermanyErlangen, Bavaria, Germany
Erlangen office
Branch office and publishing hub handling publishing, marketing, PR, community management, programming, QA, HR, and sound design.
- Eichendorffstraße 22-24, 91334 Hemhofen, GermanyHemhofen, Bayern, Germany
Hemhofen office
European logistics center for merchandise handling and physical retail distribution coordination.
- Chicago, Illinois, United States
Chicago office
Opened 2020
US regional operations for American community relations, customer support, and trade-show appearances.
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