About the role
Responsibilities
- Precise 3d asset production of all kinds of agricultural machinery
- Preparation of ready-made assets for our own game engine
Qualifications
- Great knowledge of at least one 3D app (Maya, Blender)
- Ability to create realistic 3D assets and textures in high quality
- Great skills in hard-surface modeling
- Experience with PBR workflow
- Very good knowledge of English at least at level B2
- Self-reflection and ability to receive criticism
- Ability to independently solve issues
- Team player
Preferred Skills
- Experience with Substance Designer / Painter or 3D Coat
- Experience with full game development lifecycle
- Good knowledge of Autodesk Maya
- Understanding of vehicle design and technology
- Experience in Farming Simulator modding community
- Previous experience with the production of assets for real-time simulators
Company Information
GIANTS Software is an international game developer and publisher from Switzerland, established in 2004 and known worldwide for creating the popular Farming Simulator franchise. Self-sufficient with offices in Switzerland (Zurich), Germany (Erlangen) and the Czech Republic (Brno), the team is committed to position itself as a leading publisher in the simulation genre, with Project Motor Racing recently introduced to the racing scene. The company maintains a global network of partners and close ties with respective industries.