Final Key Interactive
- Open roles
- 4
- Founded
- 2024
- Employees
- 1-10
- Offices
- 1
About Final Key Interactive
Final Key Interactive is an independent Swedish game development studio established in 2024. Working on its debut proprietary project, the team is creating an original, unannounced stylized single-player action-adventure and action-RPG experience for PC and console audiences.
The studio focuses on player-centred, narrative-driven games that combine exploration, quest design and immersive worldbuilding with stylized visual development. Its production approach spans creative direction and full-cycle game development, from gameplay systems and level design to technical implementation, 3D art and animation.
Development capabilities
Final Key Interactive develops its games in Unreal Engine 5, using C++ and Angelscript for gameplay and tool architecture. Its technical and artistic work includes:
- Single-player action-adventure development and action-RPG design
- Narrative design, quest design and level design
- Gameplay programming and game-tool development
- 3D environment art, hard-surface modelling and stylized PBR asset pipelines
- Character and creature animation, rigging, texturing and modelling
The studio’s animation and art pipeline draws on Unreal Control Rig, Blender 5.1, Substance 3D Painter and Substance 3D Designer. These tools support its stylized 3D characters, creatures, environments and materials.
Current work
The company is in an active pre-launch production phase for its first title. Its unannounced project is described as a stylized action-adventure/action-RPG built with Unreal Engine 5, with development roles spanning gameplay programming, narrative design, character and creature animation, and environment art.
As a small, independent team, Final Key Interactive combines proprietary game production with a focus on creative autonomy and sustainable development. Its work is centred on building original interactive worlds and systems rather than providing work-for-hire production services.
More about Final Key Interactive
Leadership and background
- Ellen Mellåker serves as Chief Executive Officer. Before co-founding Final Key Interactive, she co-founded Redbeet Interactive and co-created Raft.
- Lisa Wackenhuth Svanström is Head of Studio. She previously worked as a Senior Developer and production lead at Star Stable Entertainment, where the research credits her with work on the core horse systems of Star Stable Online.
Working model
The company describes its development culture as prioritising creative autonomy and sustainable production. It operates a 35-hour work week with a flexible 50/50 hybrid model, and lists comprehensive pension plans, collective health insurance and annual wellness grants among its employee benefits.
Notable credits
1 creditOffices
Where Final Key Interactive is based
- Sundbybergsvägen 1A, 171 73 Solna, SwedenSolna, Stockholms län, Sweden
Solna office
HeadquartersAbout this office
Central and sole physical development studio and operational headquarters, housing the on-site game development, animation, programming and design teams.
Open roles
Find your next role at Final Key Interactive
Narrative Designer
Final Key InteractivePermanentRemoteGameplay Programmer
Final Key InteractivePermanentRemoteEnvironment Artist
Final Key InteractivePermanentRemoteAnimator, 3D
Final Key InteractivePermanentRemote
No roles match these filters. Try another location or department, or clear the filters.