About the role
Role Overview
"Make it breathe."
We're a small startup studio in the pre-launch phase, which means your voice will help shape the project. We are committed to building an inclusive team where different perspectives work together to make the best games. We encourage you to apply even if you don't tick every box; we're hiring for potential and passion, not just a perfect resume.
Your Role
- Define the visual style of the game’s animations
- Create gameplay animations for stylized characters, creatures and props
- Work closely with game designers and artists to keep a cohesive creative vision
- Contribute ideas and feedback to help improve gameplay feel and player experience
Requirements
- Strong knowledge of working in Blender 5.1
- Experience rigging and animating humanoid characters, creatures and props
- Excellent understanding of the 12 principles of animation
Bonus Skills
- Passionate about action or RPG games, with hands-on experience creating or playing them
- Experience with cinematic or narrative-focused animation
- Ability to rig, skin, and animate directly in Unreal Engine 5 using Control Rig and related in-editor tools
Overall Requirements
- Fluent in English
- Able to work on-site at our Stockholm office
- Plan and manage your own work
- Excellent communication skills
- Open to giving and receiving constructive feedback
- Enjoy working in a close-knit team together with other disciplines
What We Offer
- Full-time employment
- Hybrid working (flexible 50/50 mindset)
- 35-hour work week
- Stockholm office
- Pension & Health Insurance
- Wellness grant