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REB

VFX Artist

Rebellion
Location
Warwick, England
Experience
Lead
Posted
Sep 16, 2026
Type
Permanent · Remote

About the role

Company Overview

Rebellion has been creating video games for 30 years across multiple studios. The company operates its own film and mo-cap studio, produces board games, publishes books, and publishes comics and graphic novels (including 2000AD/Judge Dredd). The studio is known for its open, friendly, and creative atmosphere, providing complete creative freedom over titles across all major platforms.


Role Overview

Rebellion is seeking a Lead VFX Artist to join a passionate and growing VFX team to work on an upcoming unannounced project in the early stages of development. The VFX team manages all visual effects for Rebellion's proprietary engine, "Asura," including particle effects, screen post effects, material effects, mesh destruction effects, and UI effects. The role offers the opportunity to shape project-specific processes and pipeline requirements.


Responsibilities

  • Define the creative vision and technical direction for real-time visual effects across the project.
  • Guide, inspire, and mentor a team of VFX artists, ensuring high-quality standards and consistent visual language.
  • Partner with art, design, and engineering leadership to align VFX with gameplay, storytelling, and overall project goals.
  • Establish and maintain efficient workflows, pipelines, and best practices to keep the team productive and scalable.
  • Provide clear feedback, support career growth, and foster a collaborative, creative environment.
  • Own the delivery of VFX content at scale, balancing visual impact with performance budgets and platform requirements.

Requirements

  • Extensive professional experience in real-time VFX, with a portfolio that demonstrates exceptional artistry, technical mastery, and a cohesive visual style.
  • Leadership experience guiding teams of VFX artists, providing mentorship, and setting standards for quality and efficiency.
  • Expert proficiency with industry-standard tools (Blender, Photoshop, Substance, After Effects, Houdini, Embergen, or equivalents).
  • Deep knowledge of particle systems, textures, simulations, and optimisation strategies for real-time performance.
  • Ability to define and communicate a clear vision for VFX that enhances gameplay and narrative.
  • Strong cross-discipline collaboration skills, with experience aligning VFX direction with art, design, and code.
  • Proven ability to solve complex technical challenges and establish scalable workflows and pipelines.
  • Experience with project planning, source control, and documentation, ensuring the VFX team operates smoothly within studio and departmental pipelines.
  • Right to Work: This role is only open to applicants who have the permanent right to work in the UK. Rebellion is unable to provide or take over visa sponsorship.

Benefits

  • 22 days holidays + Christmas closure (typically 4 days) & Bank holidays (increasing with service at 5 years—one day each year until reaching 31 days).
  • Private Medical Insurance, healthcare cash plan, including dental and vision.
  • Life Assurance, Income Protection & Critical Illness Cover.
  • Enhanced Family Leave.
  • Interest Free, Tax-Free loans.
  • Enhanced Pension Scheme.
  • EAP (Employee Assistance Program) for mental health and wellbeing support.
  • Range of discounts, freebies, and social events.

Location and Work Environment

  • Studio Locations: Oxford, Warwick, or Runcorn.
  • Support: Relocation package available, including moving assistance, temporary accommodation, and support for transition.
  • Office Environment:
    • Oxford headquarters is a riverside location within walking distance of the city centre and train station.
    • Open-plan office promoting teamwork and innovation.
    • On-site free hot drinks, tuck shop, and free parking at the studio.
  • Policy: Hybrid working model.
REB

Rebellion

Games & Interactive
Open roles
10
Founded
1992
Employees
201-500
Location
4 offices