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REB

VFX Artist

Rebellion
Location
Runcorn, England
Experience
Lead
Posted
Sep 16, 2026
Type
Permanent · Remote

About the role

Overview

For 30 years Rebellion has been creating video games at multiple studios. The company also operates its own film and mo-cap studio, creates board games, publishes books, and publishes comics and graphic novels via 2000AD. The VFX team is responsible for all visual effects in Rebellion's games, including particle effects, screen post effects, material effects, mesh destruction effects, and UI effects developed in the proprietary engine, Asura.

Role Summary

Rebellion is seeking a Lead VFX Artist to join a passionate, growing team to work on an upcoming unannounced project at the early stages of development. The role involves shaping project-specific processes, delivering industry-leading VFX, and providing mentorship and leadership to the team.

Responsibilities

  • Define the creative vision and technical direction for real-time visual effects across the project.
  • Guide, inspire, and mentor a team of VFX artists, ensuring high-quality standards and consistent visual language.
  • Partner with art, design, and engineering leadership to align VFX with gameplay, storytelling, and overall project goals.
  • Establish and maintain efficient workflows, pipelines, and best practices to keep the team productive and scalable.
  • Provide clear feedback, support career growth, and foster a collaborative, creative environment.
  • Own the delivery of VFX content at scale, balancing visual impact with performance budgets and platform requirements.

Requirements

  • Extensive professional experience in real-time VFX, with a portfolio that demonstrates exceptional artistry, technical mastery, and a cohesive visual style.
  • Leadership experience guiding teams of VFX artists, providing mentorship, and setting standards for quality and efficiency.
  • Expert proficiency with industry-standard tools (Blender, Photoshop, Substance, After Effects, Houdini, Embergen, or equivalents).
  • Deep knowledge of particle systems, textures, simulations, and optimisation strategies for real-time performance.
  • Ability to define and communicate a clear vision for VFX that enhances gameplay and narrative.
  • Strong cross-discipline collaboration skills, with experience aligning VFX direction with art, design, and code.
  • Proven ability to solve complex technical challenges and establish scalable workflows and pipelines.
  • Experience with project planning, source control, and documentation, ensuring the VFX team operates smoothly within studio and departmental pipelines.
  • This role is only open to applicants who have the permanent right to work in the UK. No visa sponsorship is available.

Benefits

  • 22 days holidays + Christmas closure (typically 4 days) & Bank holidays (increasing with service at 5 years – one day each year until you reach 31 days).
  • Private Medical Insurance, healthcare cash plan, including dental and vision.
  • Life Assurance, Income Protection & Critical Illness Cover.
  • Enhanced Family Leave.
  • Interest Free, Tax-Free loans.
  • Enhanced Pension Scheme.
  • EAP (Employee Assistance Program) for mental health and wellbeing support.
  • Range of discounts, freebies, and social events.

Location and Working Environment

  • Available studio locations: Oxford, Warwick, or Runcorn.
  • Relocation package provided, including moving assistance, temporary accommodation, and transition support.
  • Hybrid working model.
  • Oxford HQ details: Riverside location, walking distance from the city centre and train station, with free parking available.
  • Open-plan office promoting teamwork, regular interaction with senior management, and onsite amenities including free hot drinks and a tuck shop.
  • Culture: Open, friendly, and creative atmosphere with a focus on inclusivity, diversity, and healthy work-life balance.
REB

Rebellion

Games & Interactive
Open roles
10
Founded
1992
Employees
201-500
Location
4 offices