About the role
Job Details
- Position Level: Intermediate or Senior
- Reports to: Lead VFX Artist
- Employment Type: Permanent – Full-Time
- Location: Eidos-Montreal, 400 de Maisonneuve Ouest, Montréal, Quebec, Canada
What You’ll Do
- Create real-time VFX for cinematic sequences in Unreal Engine
- Build new and iterate on existing Niagara systems
- Develop flipbooks and textures with EmberGen, Substance Designer or similar
- Use the Sequencer to integrate, trigger and control VFX in shots
- Balance visual quality with performance
What You’ll Bring
- 3 to 5 years industry experience as a VFX Artist
- Real-time VFX experience in Unreal Engine with a portfolio showing realistic and stylized work
- Solid working knowledge of Niagara
- Solid understanding of materials and shaders
- Familiarity with EmberGen, Photoshop, Substance Designer
- A good sense of timing, shapes, color and scale
- A collaborative and curious attitude and a good sense of organization
Even Better If You Have
- Experience with Houdini (VATs, procedural geometry, solvers)
- Experience with cinematics or shot-based work in a real-time pipeline
- Experience with advanced Niagara Workflows (NDC, custom Niagara modules, Scratchpads, etc.)
Why Join Us?
- Flexible work schedule: Because unexpected events are part of life when you are sick or need personal days
- Hybrid work: Because we have adapted to the new reality
- Access to Group insurance: To take care of yourself and your loved ones
- Access to Group RRSPs: We think about your future
- Access to a telemedicine service for the family: To avoid spending 24 hours in the emergency room
- Bonus system: We recognize the work accomplished
Please note: your application is reviewed by a real human being — not an NPC, not an AI.
Come and create emotion with us!