Back to all jobs
RE5
Location
Los Angeles, California
Experience
Mid
Posted
Aug 17, 2026
Type
Permanent · Remote

About the role

Company Overview

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

Respawn Entertainment was founded in 2010 with the philosophy that when talented people have creative freedom, they’ll make extraordinary games that achieve the unexpected. Respawn Entertainment is the Academy Award-winning studio behind Apex Legends, Titanfall, and Star Wars™ Jedi titles.


Role Details

  • Location: Los Angeles, Vancouver, Madison
  • Work Model: Hybrid
  • Department: Respawn Entertainment (Apex Legends)

Responsibilities

  • Work with lead, principal, and design stakeholders to manage and drive important UX-heavy features from concept to completion on a large, live, product
  • Collaborate with (Experience Design) team leadership to define, develop, and exemplify best practices, templates, and guiding principles for the team’s work
  • Independently develop high-level feature and pipeline solutions that align with gameplay design goals, product goals, and accessibility standards
  • Iterate on design concepts based on feedback, design requirements, and creative direction
  • Work closely with engineers and UI technical designers to implement features
  • Work closely with producers and directors to estimate and prioritize work
  • Collaborative, inclusive attitude with the ability to listen, learn, adapt, and mentor others
  • Ability to present work and clearly articulate rationale and design decisions

Requirements

  • 2+ years of professional game development experience, working in game engines
  • Proficiency in relevant software packages such as Figma or comparable UX design tools
  • Experience in rapid prototyping to test the feasibility of concepts
  • Strong attention to detail and the ability to polish features to a AAA quality
  • A strong understanding of graphic design principles, typography, layout, color, iconography
  • Portfolio demonstrating relevant and unique UX work and problem-solving
  • Experience developing UX for AAA games, multiplayer games, live service games or FPS genre
  • Understand interaction design on console, pc and mobile
  • Degree in Interaction Design, Psychology, Human Factors, Industrial Engineering or related HCI discipline

Compensation and Benefits

The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).

Pay Ranges

  • British Columbia (depending on location): $104,500 - $142,800 CAD
  • California (depending on location): $120,600 - $184,000 USD

Benefits (USA)

  • Paid time off (3 weeks per year to start)
  • 80 hours per year of sick time
  • 16 paid company holidays per year
  • 10 weeks paid time off to bond with baby
  • Medical, dental, vision insurance
  • Life insurance
  • Disability insurance
  • 401(k)
  • Certain roles may also be eligible for bonus and equity

Benefits (Canada)

  • Vacation (3 weeks per year to start)
  • 10 days per year of sick time
  • Paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, 4 weeks for parental/adoption leave)
  • Extended health, dental, vision coverage
  • Life insurance
  • Disability insurance
  • Retirement plan
  • Certain roles may also be eligible for bonus and equity
RE5

Respawn Entertainment

Games & Interactive
Open roles
65
Founded
2010
Employees
501-1000
Location
3 offices