About the role
General Information
Locations:
- Los Angeles - Chatsworth, California, United States of America
- Vancouver - Great Northern Way, British Columbia, Canada
Worker Type: Regular Employee
Studio/Department: EA Studios - Respawn
Work Model: Hybrid
Description
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.
Founded in 2010, Respawn was created with the philosophy that when talented people have creative freedom, they’ll make extraordinary games that achieve the unexpected.
Respawn Entertainment is the Academy Award-winning studio behind critically acclaimed multi-platform games Apex Legends, Titanfall, Titanfall 2, Star Wars™ Jedi: Fallen Order, and Medal of Honor: Above and Beyond. As a collective of creative developers, we have launched some of the industry’s most critically and commercially successful games. We truly love what we do and want to share our passion with players worldwide.
Join us for the opportunity to create groundbreaking games with some of the best developer talents in the industry.
Responsibilities
- Lead and manage a team of UI Engineers
- Own the technical quality, delivery, and maintenance of core, UI tools and engine systems
- Collaborate with UX, UI Art, and UI Tech Design to develop new tools, engine systems, and features meeting UI needs
- Mentor and coach UI engineers to develop and maintain a high performing team
- Identify and elevate technical risks to stakeholders and UI Tech Leadership
- Collaborate with XD Tech Leadership to develop long term strategy for Apex UI tech
- Collaborate with production to scope work and align roadmaps with stakeholders
- Review code submissions to ensure standards and best practices are followed
Qualifications
- 6+ years of software engineering experience
- 1+ years of experience managing people
- Experience developing UI systems and collaborating with UI/UX teams
- Experience shipping a AAA game or multiple Live Ops releases
- Proficiency in C++ and one or more scripting languages
Nice to Haves
- Experience developing UI features in AAA, multiplayer, FPS games
- Knowledge of Apex Legends and Battle Royale competitors
Compensation and Benefits
Pay Ranges:
- British Columbia (depending on location e.g. Vancouver vs. Victoria): $141,400 - $204,400 CAD
- California (depending on location e.g. Los Angeles vs. San Francisco): $165,000 - $256,000 USD
United States Benefits:
- Paid time off (3 weeks per year to start)
- 80 hours per year of sick time
- 16 paid company holidays per year
- 10 weeks paid time off to bond with baby
- Medical, dental, and vision insurance
- Life insurance
- Disability insurance
- 401(k)
- Eligible for bonus and other incentive programs
Canada Benefits:
- Vacation (3 weeks per year to start)
- 10 days per year of sick time
- Paid top-up to EI/QPIP benefits up to 100% of base salary for new child (12 weeks for maternity, 4 weeks for parental/adoption leave)
- Extended health, dental, and vision coverage
- Life insurance
- Disability insurance
- Retirement plan
- Eligible for bonus and other incentive programs
About Electronic Arts
We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.
We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.