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SS23
Location
Stockholm, Stockholm County
Experience
Senior
Posted
23 days ago
Type
Permanent · Remote

About the role

Responsibilities

  • Design and implement UI for games, working closely with designers, developers, artists, and other disciplines to turn ideas into player experiences.
  • Own the UI process from early concepts and wireframes through to testing and improvement.
  • Design UI for new features and game systems, including wireframes, mockups, and interaction patterns.
  • Implement designs into Unity using UI Toolkit, turning them into polished, functional experiences.
  • Playtest and evaluate work regularly, gathering feedback to improve player experience.
  • Contribute to the discipline by establishing best practices, creating useful workflows, and maintaining consistency across the game.
  • Influence the direction of the UI while balancing design principles with practical production realities.

Qualifications and Experience

  • Professional experience designing UI for games, including mobile and touch interfaces.
  • Experience working on at least one game in a free-to-play, midcore, turn-based strategy, live-operated, or external IP environment.
  • Experience implementing UI in Unity.
  • Proficiency with tools such as Figma, Google Suite, and Adobe Suite.
  • Experience with version control systems such as GitHub.
  • Strong understanding of common mobile game UI/UX design patterns and best practices.
  • Ability to balance design, technical constraints, and production needs.

Preferred Skills

  • Experience with Unity UI Toolkit.

Working Conditions and Environment

  • Studio Location: Stockholm (Södermalm).
  • Working Model: Hybrid.
  • Office Schedule: Required to be in the office on Tuesdays and Fridays to support collaboration and social interaction; other days are flexible.
  • Culture: Values kindness, collaboration, curiosity, and self-leadership.
  • Structure: Work in small teams where individuals are trusted to take ownership, share ideas openly, and contribute beyond their discipline.
  • Company Language: English.
  • Diversity: The company embraces diversity in both their game worlds and the workplace.
  • Support: The company provides necessary setup and tools for productive work.

About Snowprint Studios

  • Company founded in 2015.
  • Team size: 50+ coworkers.
  • Focus: Creating great games while maintaining a sustainable work-life balance.
  • Portfolio: Legends of Solgard, Rivengard, and Warhammer 40,000: Tacticus.
SS23

Snowprint Studios

Games & Interactive
Open roles
6
Founded
2015
Employees
51-200
Location
2 offices