About the role
Role Overview
As a Senior Technical User Interface Artist on Dead by Daylight, you will develop, document, and support the UI art pipelines and techniques used in the game. You leverage visual scripting, Unreal Engine 5, as well as your knowledge of materials, shaders, and animation to bridge the technical, artistic and gameplay programming aspects. Highly organized and structured, you will help streamline and communicate relevant information through visual means to guide players through a rewarding gameplay experience. You will also work in close collaboration with gameplay programmers, UI Programmers, and other Technical UI Artists to create an engaging player experience.
Location and Logistics
- Location: Montreal, QC
- Employment Type: Permanent Full-Time
- Work Model: Hybrid
Company Profile
Behaviour Interactive is an independent studio of over 1200 employees with headquarters in Montreal and studios in Toronto, Rotterdam, and the UK. The company focuses on two core business areas:
- Services: Collaborates with gaming and entertainment giants including Disney, Sony, Activision, and Nintendo on work-for-hire development and immersive location-based entertainment (LBE).
- Original Games: Develops signature IPs, including the iconic Dead by Daylight.
Responsibilities
- Propose innovative solutions to technical and artistic UI challenges, contributing to the creation of high-quality visuals.
- Develop and optimize existing pipelines by implementing and introducing efficient production guidelines for UI content.
- Train and support the team in understanding and applying pipelines and processes.
- Work closely with other developers and designers to continuously create and improve the in-game user interface.
- Support gameplay flow implementation by setting up triggers, animation sequences, and UI states.
- Leverage knowledge in shaders and visual scripting to develop and enhance the user interface.
Requirements
- Experience:
- Minimum of 7 years of experience in the video game industry in UI Programmer or UI Artist roles.
- Minimum of 3 years in a Technical UI Artist role.
- Technical Skills:
- Essential experience with Materials, Blueprints, and visual scripting.
- Experience with Unreal Engine.
- Experience with programming and/or graphic design and Adobe suite.
- Soft Skills:
- Excellent problem-solving, organizational, communication, and interpersonal skills.
- Ability to clearly articulate ideas.
Nice to have
- Experience collaborating with external partners and reviewing/validating assets.
- An up-to-date portfolio (for more artistically oriented profiles).
Diversity and Inclusion
Behaviour Interactive embraces a diverse and creative environment. The company values individuals of all ages, sex, ethnicity, colour, ethnic or national origin, religion, sexual orientation, gender identity, civil status, disability, or any other protected characteristics as per applicable law.
Hiring Process Note
The company may use artificial intelligence (AI) tools to support parts of the hiring process, such as reviewing applications, analyzing resumes, or assessing responses. These tools assist the recruitment team but do not replace human judgment. Final hiring decisions are made by humans.