About the role
Locations
- Vancouver - Great Northern Way, British Columbia, Canada
- Los Angeles - Chatsworth, California, United States of America
- Montreal, Quebec, Canada
Work Model
- Hybrid (3 days onsite/week)
Studio/Department
- EA Studios - Respawn
Overview
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Respawn was founded in 2010 by the original creators of the Call of Duty franchise, with the philosophy that when accomplished people have creative freedom, they'll make extraordinary games that achieve the unexpected. Shipped titles include Apex Legends, Titanfall, Titanfall 2, Star Wars Jedi series, and Medal of Honor: Above and Beyond.
Role Summary
Respawn is looking for a Tools Developer who is passionate about developing world-class tools for Apex Legends. You will have the chance to improve, optimize, support, and develop new features for content authoring tools.
Responsibilities
- Design, build and maintain editors, compilers, previewers, debuggers and other tools used by content teams.
- Partner with developers, technical artists and content teams to define and streamline end-to-end asset creation workflows.
- Maintain and extend content compilation pipelines, including data validation, baking and packaging for runtime use.
- Fix bugs and reduce technical debt across the content authoring tools suite.
- Diagnose and resolve issues reported by content creators and dev support team, unblocking their day-to-day work.
- Translate feedback from content creators into high-quality tool improvements.
- Break down ambiguous development problems in tools into scoped plans, identifying dependencies, risks and relevant tasks.
- Use telemetry and user feedback to prioritize development work and measure the impact of delivered changes.
- Propose and lead initiatives that improve the team's tools architecture and development practices.
Requirements
- Excellent C++ and 3D math skills.
- 5+ years of experience building editors, systems and engines for game development, having shipped game projects with large, mature codebases.
- Strong experience with level design, art, animation and other content workflows in a game engine.
- Familiarity with commercial and proprietary game engines and their toolchains.
- Well-versed in software development principles and contemporary standards, with solid knowledge of performance optimization techniques and design patterns used in user-facing applications and game development.
- Experience with UI frameworks and an eye for UX best practices.
- A humble, service-minded subject matter expert who enjoys being the go-to person for internal customers and solving issues for them.
Bonus Skills
- Experience working with graphics APIs.
- Experience building tools in C# and Python.
- Experience working with DCC tools.
Compensation and Benefits
Pay Ranges
- British Columbia (depending on location): $122,300 - $170,700 CAD
- California (depending on location): $143,800 - $217,200 USD
Benefits (United States)
- Paid time off (3 weeks per year to start)
- 80 hours per year of sick time
- 16 paid company holidays per year
- 10 weeks paid time off to bond with baby
- Medical, dental, vision insurance
- Life insurance
- Disability insurance
- 401(k)
- Eligibility for bonus and other incentive programs (for certain roles)
Benefits (Canada)
- Vacation (3 weeks per year to start)
- 10 days per year of sick time
- Paid top-up to EI/QPIP benefits up to 100% of base salary for new child (12 weeks for maternity, 4 weeks for parental/adoption)
- Extended health, dental, and vision coverage
- Life insurance
- Disability insurance
- Retirement plan
- Eligibility for bonus and other incentive programs (for certain roles)
Additional Information
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. EA provides workplace accommodations for qualified individuals with disabilities as required by applicable law.