About the role
Studio Overview
SingingFrog Studio has been producing feature films and animated series in 2D, 3D and even virtual reality for over 15 years. The studio is a dynamic and innovative animation studio dedicated to bringing stories to life through captivating visuals and compelling narratives. The team thrives on collaboration, creativity, and pushing the boundaries of animation.
Working Conditions
- Location: Outremont, Quebec.
- Format: Hybrid (Work from the Studio or remotely from the province of Québec, Canada).
- Employment Type: Temporaire.
Responsibilities
- Manage and follow up on technical tickets and work with the relevant teams to ensure their resolution.
- Monitor farm processing and rendering jobs, identify issues, and follow through on their resolution.
- Diagnose and resolve issues encountered in Unreal scenes, including those related to characters, hair, lighting, assets, materials, USD, and other engine systems.
- Analyze lighting, rendering, shader, and performance issues to identify their root causes and propose appropriate solutions.
- Support artists in resolving technical challenges and act as a bridge between artistic needs and engine constraints.
- Optimize scenes and assets to maintain the right balance between visual quality and real-time performance.
- Create or adapt tools, Blueprints, materials, templates, and workflows to streamline the team’s work and improve production efficiency.
- Facilitate the transfer of assets from different departments (modeling, surfacing, animation, FX, etc.) into Unreal Engine.
- Document technical solutions and best practices and help share them across the team.
- Contribute to the continuous improvement of Unreal workflows and the production pipeline.
- Scripting or programming skills for automating tasks or developing small tools would be an asset.
Skills & Qualifications
- Experience with Unreal Engine in a production environment.
- Good understanding of lighting, rendering, materials, shaders, and assets in Unreal Engine.
- Strong analytical and troubleshooting skills.
- Good understanding of 3D and real-time production pipelines.
- Ability to work effectively with different artistic and technical departments.
- Strong organizational skills and the ability to manage multiple tasks and tickets simultaneously.
- Awareness of real-time performance and optimization challenges.
- Self-motivated, technically curious, and able to find solutions adapted to production needs.
- Basic scripting or programming skills would be an asset.