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FI2

Technical Animator

Flix Interactive
Location
Bromsgrove, England
Experience
Mid
Posted
Aug 12, 2026
Type
Permanent · On-site

About the role

Location

UK Remote or West Midlands Based – Birmingham/Worcestershire Area
Note: Applicants that prefer to work from home are welcome.


Role and Purpose

Development, ownership, and delivery of technical animation solutions and pipelines for internal projects and co-development partners. Key component of the Animation team utilizing technical abilities and creativity to contribute to game immersion and player experience.


Responsibilities

  • Design, develop and implement robust animation systems, rigs, tools and technical solutions that drive high quality character, creature and gameplay motion from prototype to final implementation.
  • Follow and uphold animation style principles, ensuring animation systems, rigs and workflows support consistent, high-quality content that aligns with the game’s aesthetic, gameplay, and narrative requirements.
  • Actively participate in technical reviews, giving and incorporating feedback to improve animation systems, workflows and content quality.
  • Follow technical animation pipeline best practices for rigging, implementation and optimisation, ensuring systems and content meet visual quality standards and run smoothly across target platforms.
  • Proactively communicate and collaborate across discipline teams to help uphold the game’s quality bar and delivery requirements, whilst troubleshooting and refining systems to achieve high-quality, performant results in-engine.
  • Work closely with Leads and the Production team to help prioritize tasks and feedback, raise issues, and deliver high-quality work on time.

Requirements

  • Proven animation experience within games, with a portfolio demonstrating a strong understanding of animation tooling, pipeline and quality.
  • Good understanding of game animation pipeline in Unreal Engine, and animation tools such as animation montages, animation blueprints, state machines, blend trees and animation modifiers.
  • High proficiency in relevant industry-standard software including rig creation and skinning in Maya, Blender or equivalent.
  • Demonstrated understanding of animation fundamentals, such as weight, timing and readability, and how they inform effective rigging, technical implementation and animation systems.
  • Effective communication and collaboration skills, with the ability to work positively in a team environment.
  • Take critique and guidance from others well, and be able to contribute your own input in technical reviews.
  • Ability to manage your time effectively and own end-to-end delivery of your work.
  • A passion for gaming and a drive to deliver visually stunning and captivating gaming experiences.

Desirable Skills

  • Knowledge of retargeting and motion matching pipelines.
  • Skills in tool creation and Python scripting.
  • Experience with Advanced Skeleton.
  • Experience with motion capture technology and working with/editing motion capture data cleaning/editing processes.
  • Experience with facial rigging.
  • Previous shipped title(s) within a relevant game art production pipeline.

Application Requirements

  • Submit portfolio and cover letter.
  • If examples are from previous works with another studio, ensure samples are cleared for release by copyright owners.
  • Online portfolio links are preferred; showreels via Dropbox or secure sharing platforms are accepted.

Company Culture and Offerings

  • Based just outside Birmingham.
  • Friendly, nurturing work environment.
  • Opportunity to build games as part of a talented, ambitious studio.
  • Team comprised of welcoming, passionate, active gamers.

Contact Information


GDPR Compliance

  • Application information is stored and distributed to senior team members for the purpose of reviewing role eligibility.
  • Data is stored on a private cloud-based online system.
  • Requests to update, delete, or refine application data will be processed within 30 days of receipt.
  • Data is used for recruitment purposes only.
FI2

Flix Interactive

Games & Interactive
Open roles
20
Founded
2011
Employees
51-200
Location
Bromsgrove, England, United Kingdom