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FI2

Systems Designer

Flix Interactive
Location
Bromsgrove, England
Experience
Mid
Posted
Aug 18, 2026
Type
Contract · On-site

About the role

Location and Employment Type

  • Location: UK Remote or West Midlands-based
  • Employment Type: Full-Time Contractor
  • Visa Sponsorship: Not offered

Role Overview

We are seeking a creative System Designer to design core gameplay and systems for our co-development projects. You will play a key role in developing gameplay mechanics, systems, and overall player experiences. Leveraging your expertise, you will collaborate with cross-functional teams and ensure that our games deliver immersive, engaging, and memorable experiences.


Responsibilities

  • Own the design of innovative gameplay mechanics, systems, and features that align with the game’s creative vision and narrative.
  • Design and balance gameplay systems, progression loops, economies, and other core mechanics to ensure a satisfying and rewarding player experience.
  • Where appropriate, prototype features in engine to illustrate the vision for a feature or system.
  • Implement strategies to optimize player engagement, retention, and overall satisfaction through effective gameplay design and mechanics.
  • Continuously analyse and adjust game parameters, difficulty curves, and progression to achieve optimal player satisfaction and gameplay balance.
  • Collaborate effectively with team members and iterate on game design elements based on internal and external feedback to achieve the desired gameplay objectives.

Essential Qualifications

  • Experience: 3+ years of experience as a Game Designer in the video game industry, with a proven track record of contributing to successful game projects.
  • In-Engine Experience: Experience of prototyping, tuning and balancing game features and content in Unreal Engine or similar proprietary engine.
  • Analytical Skills: Strong analytical and critical thinking skills to assess and improve gameplay elements, systems, and player experiences.
  • Collaboration: Excellent communication and interpersonal skills to collaborate seamlessly within cross-disciplinary teams and provide effective guidance.
  • Passion: A deep passion for video games and a keen understanding of player behaviour and engagement mechanics.

Desirable Qualifications

  • Experience delivering feature sets within a co-development studio.
  • Experience designing and balancing combat, 3C’s or AI within a released title.
  • Strong Unreal Blueprinting skills where you can prototype mechanics and features from scratch.
  • Experience of working within Unreal on online features.
  • Open-world encounter, mission and feature design.
  • Experience with post-launch, live service or DLC development.

What We Offer

  • Join a friendly, nurturing work environment with the opportunity to build games as part of an extremely talented, ambitious studio.
  • Work on market-leading AAA titles and IP with globally reputable studio and publisher partners.
  • Be part of a sustainably growing game developer studio as we consciously expand our team and projects on a case-by-case basis.
  • Learn within an independent studio across a wide range of projects and opportunities both internal and external.

Application Instructions

  • Please send your portfolio and cover letter.
  • If examples are from previous works with another studio, ensure samples are cleared for release by copyright owners.
  • Online portfolios are preferable; showreels via Dropbox or secure sharing platforms are accepted.
  • Flix Interactive Ltd is an equal opportunities employer committed to inclusion and diversity.
FI2

Flix Interactive

Games & Interactive
Open roles
20
Founded
2011
Employees
51-200
Location
Bromsgrove, England, United Kingdom