About the role
Location and Employment Type
- Location: UK Remote or West Midlands-based
- Employment Type: Full-Time Contractor
- Visa Sponsorship: Not offered
Role Overview
We are seeking a creative System Designer to design core gameplay and systems for our co-development projects. You will play a key role in developing gameplay mechanics, systems, and overall player experiences. Leveraging your expertise, you will collaborate with cross-functional teams and ensure that our games deliver immersive, engaging, and memorable experiences.
Responsibilities
- Own the design of innovative gameplay mechanics, systems, and features that align with the game’s creative vision and narrative.
- Design and balance gameplay systems, progression loops, economies, and other core mechanics to ensure a satisfying and rewarding player experience.
- Where appropriate, prototype features in engine to illustrate the vision for a feature or system.
- Implement strategies to optimize player engagement, retention, and overall satisfaction through effective gameplay design and mechanics.
- Continuously analyse and adjust game parameters, difficulty curves, and progression to achieve optimal player satisfaction and gameplay balance.
- Collaborate effectively with team members and iterate on game design elements based on internal and external feedback to achieve the desired gameplay objectives.
Essential Qualifications
- Experience: 3+ years of experience as a Game Designer in the video game industry, with a proven track record of contributing to successful game projects.
- In-Engine Experience: Experience of prototyping, tuning and balancing game features and content in Unreal Engine or similar proprietary engine.
- Analytical Skills: Strong analytical and critical thinking skills to assess and improve gameplay elements, systems, and player experiences.
- Collaboration: Excellent communication and interpersonal skills to collaborate seamlessly within cross-disciplinary teams and provide effective guidance.
- Passion: A deep passion for video games and a keen understanding of player behaviour and engagement mechanics.
Desirable Qualifications
- Experience delivering feature sets within a co-development studio.
- Experience designing and balancing combat, 3C’s or AI within a released title.
- Strong Unreal Blueprinting skills where you can prototype mechanics and features from scratch.
- Experience of working within Unreal on online features.
- Open-world encounter, mission and feature design.
- Experience with post-launch, live service or DLC development.
What We Offer
- Join a friendly, nurturing work environment with the opportunity to build games as part of an extremely talented, ambitious studio.
- Work on market-leading AAA titles and IP with globally reputable studio and publisher partners.
- Be part of a sustainably growing game developer studio as we consciously expand our team and projects on a case-by-case basis.
- Learn within an independent studio across a wide range of projects and opportunities both internal and external.
Application Instructions
- Please send your portfolio and cover letter.
- If examples are from previous works with another studio, ensure samples are cleared for release by copyright owners.
- Online portfolios are preferable; showreels via Dropbox or secure sharing platforms are accepted.
- Flix Interactive Ltd is an equal opportunities employer committed to inclusion and diversity.