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SAM
Location
Madrid, Community of Madrid
Experience
Junior
Posted
Aug 28, 2026
Type
Permanent · Remote

About the role

Location: Madrid
Division: Skydance Animation Madrid
Department: Environment Surfacing
Type: Full Time
Work Mode: Hybrid


Company Overview

Skydance is a diversified media company founded by David Ellison in 2010 to create high quality, event-level entertainment for global audiences. The Company brings to life stories of immersive worlds across its feature film, television, interactive, and animation divisions. Skydance offers a dynamic, inclusive, and ever-evolving culture where innovative ideas are welcomed, and growth fostered. The partnership between unique creativity and technological advancements are demonstrated within each pillar of the company. At the heart of it all is a commitment to boldly entertaining and relevant storytelling. Skydance Animation is looking for pioneers who seek to push the limits of what the world’s most collaborative art form can achieve, and to give those pioneers the space and the resources to build a new studio that’s doing something different.


Role Overview

As a Junior Environment Surfacing Artist, you will contribute to the development of textures, materials, and shaders for environments and props. Working under the guidance of the Environment Surfacing Supervisor and Lead Artists, you will collaborate with the wider production team to help achieve the visual style and quality established for the show.


Responsibilities

  • Creates textures using photographic references, digital hand-painted techniques, existing texture assets, and procedural workflows.
  • Paints stylized textures based on concept art while maintaining the visual style of the show using Substance 3D Painter and Photoshop.
  • Creates procedural textures using Substance 3D Designer.
  • Demonstrates the ability to adapt and iterate within a variety of artistic styles.
  • Demonstrates a basic understanding of UVs and texture layout.
  • Shows a basic understanding of physically based shading principles and material properties such as albedo, reflection, refraction, roughness, and subsurface scattering.
  • Authors and modifies materials using standard shading workflows within the production's established rendering tools.
  • Follows established artistic and technical workflows, tools, and methodologies while developing a broader understanding of the production pipeline.
  • Works collaboratively with other members of the Environment Surfacing team and other departments when required.
  • Follows the artistic and technical guidance of the Supervisor and Lead Artists.
  • Communicates questions, progress, and potential issues to the appropriate team members.

Requirements

  • 0–2 years of experience in VFX, animation, or related industries.
  • Recent graduates or candidates with a strong portfolio demonstrating relevant artistic and/or technical skills may also be considered.
  • Strong artistic and/or technical aptitude related to 3D animation or VFX.
  • Basic understanding of UV creation and layout.
  • Basic knowledge of lighting and modeling.
  • Medium English level required.

Preferred Qualifications

  • Basic knowledge of RenderMan and/or Arnold is desirable.
  • Familiarity with Substance 3D Painter, Substance 3D Designer, and/or Mari.
  • Familiarity with Houdini, Solaris is a plus.
  • Understanding of displacement workflows is a plus.
  • Spanish desirable.

Recruitment Fraud Alert

Skydance will only contact candidates from an official “@skydance.com” email address. If you suspect that you are being contacted by an unauthorized person or believe that the correspondence you have received is suspicious, please do not click on any links or attachments in such emails.

SAM

Skydance Animation Madrid

Animation
Open roles
11
Founded
2002
Employees
501-1000
Location
3 offices