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BG11

Sound Designer

Bladework Games
Location
Los Angeles, California
Experience
Mid · Senior
Posted
Yesterday
Type
Contract · Remote

About the role

Position: Mid-Level Sound Designer
Reports to: Audio Director
Location: Fully remote (US)
Type: 6-month contract, with option for full-time considered down the line

Bladework Games is looking for a Mid-Level Sound Designer for a 6-month contract, with an option to move to full-time, to help us build the sound of the game.

Responsibilities

  • Work alongside the team and Audio Director to create and implement high-quality sound effects.
  • Take creative feedback and revise work to match the creative direction.
  • Use all Unreal audio systems, including MetaSounds, to implement and help create the overall sound of the game.
  • Collaborate with designers, animators, VFX artists, and engineers on audio implementation and systems.
  • Iterate on feedback from meetings, the Audio Director, playtests, and QA, and track and fix audio bugs through to ship.
  • Contribute ideas to the sonic identity and audio direction of our project.

Required Qualifications

  • Experience: 5+ years of professional game sound design experience.
  • Track Record: At least one shipped title (AA or AAA quality), with a portfolio or demo reel showing your work on it.
  • Technical Skills:
    • Unreal Engine experience is a must, including audio implementation (sound cues, MetaSounds, and Blueprints).
    • Strong knowledge of a DAW such as Reaper, Pro Tools, or Nuendo, plus audio editing and processing tools.
  • Equipment: Your own professional audio equipment and SFX library for sound design, set up for remote work.
  • Competencies:
    • Solid grasp of sound design fundamentals.
    • Clear communication and the ability to work independently and with a remote cross-discipline team.
    • Fluent in English.

Nice to Have

  • Experience composing interactive music.
  • Experience in Sci-Fi and Anime sound design.
  • Marketing Trailer Sound Design and mixing experience.
  • Experience with dialogue, VO implementation, or adaptive music systems.
  • Experience with multiplayer or live-service titles.
BG11

Bladework Games

Games & Interactive
Open roles
2
Founded
2020
Employees
11-50
Location
Los Angeles, California, United States