About the role
General Information
Locations: Vancouver, British Columbia, Canada
Worker Type: Regular Employee
Studio/Department: EA Studios - SPORTS
Work Model: Hybrid
Description
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. EA SPORTS is one of the most iconic brands in entertainment, connecting hundreds of millions around the world to the sports they love through a portfolio of industry-leading video games. As one of the largest sports entertainment platforms in the world, EA SPORTS FC is redefining football with genre-leading interactive experiences, connecting a global community of fans to The World's Game through innovation and unrivaled authenticity.
As a Software Engineer, you will develop cutting-edge technology, tools, and frameworks to shape the next big leap forward. Collaborate with passionate colleagues to create ground-breaking features that redefine the gaming experience.
Your Responsibilities
- Participate with design and development of core systems.
- Collaborate with cross-functional teams across multiple locations to ensure seamless integration and delivery of a feature.
- Help drive technical innovation and excellence, optimising code for performance, scalability, and maintainability.
- Work with designers and producers to translate creative concepts into reliable software solutions.
- Be responsible for your own work, collaborating in code reviews and contributing to the quality of the code base.
- Share progress with your team, reporting to technical leadership and production, collaborating with the wider team and being an active participant in team culture.
Your Qualifications
- 6+ years experience in software engineering, preferably within game development.
- Strong experience working in C++ software development at a professional level.
- Experience debugging complex bugs through multiple techniques.
- Strong knowledge of object-oriented programming and OO design principles.
- Ability to quickly understand existing and unfamiliar code and modify it.
- Experience communicating and collaborating with multiple disciplines.
- Experience working on PC and either/or PlayStation and Xbox.
Compensation and Benefits
Pay Ranges
- British Columbia (depending on location e.g. Vancouver vs. Victoria): $104,500 - $142,800 CAD
Benefits for Canada
- Vacation: 3 weeks per year to start.
- Sick Time: 10 days per year.
- Family Leave: Paid top-up to EI/QPIP benefits up to 100% of base salary (12 weeks for maternity, 4 weeks for parental/adoption leave).
- Insurance/Coverage: Extended health, dental, vision coverage, life insurance, and disability insurance.
- Financial: Retirement plan for regular full-time employees.
- Additional: Certain roles may be eligible for bonus and other incentive programs.
About Electronic Arts
Electronic Arts values adaptability, resilience, creativity, and curiosity. The company adopts a holistic approach to benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Packages may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, and complimentary games.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.