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RG19

Software Engineer, Tools (Full-Stack) - Central Creative

Riot Games, Inc.
Location
Los Angeles, California
Experience
Senior
Posted
10 days ago
Type
Permanent · Remote

About the role

Role Overview

Riot engineers bring deep knowledge of specific technical areas but also value the opportunity to work in a variety of broader domains. As a Staff Software Engineer, you will drive important technical initiatives and provide other engineers with a clear illustration of extraordinary engineering. We work with both new and current technology, creating innovative solutions to overcome high-volume obstacles and to deliver player value.

As a Staff Software Engineer (Full-Stack) on the Central Creative Tools team, you will work closely with artists, discipline leads, and other engineers to gather requirements and implement the long-term vision for the team’s tooling. In this role you will be hands-on in conceptualizing, planning, implementing, and maintaining the tools that power content creation workflows utilizing Digital Asset Management (DAM) to make creatives more efficient. You will report to the Director of Technical Art on the team.


Responsibilities

  • Implement the foundational elements of the studio’s Digital Asset Management (DAM) system to support each game team’s creative tools ecosystem.
  • Be hands-on in development, writing excellent code that sets a high standard for other engineers.
  • Evaluate, integrate, and operate AI-assisted engineering tools that improve code quality, reliability, security, performance, and developer productivity across the software delivery lifecycle.
  • Lead the technical execution of multi-month to year-plus work efforts across the business unit, holding teams to established standards.
  • Help teams navigate ambiguity and complexity by breaking down problems, identifying risks, and clearly communicating trade-offs.
  • Implement the technical vision, architecture, and execution for the tools engineering team in accordance with overall goals of team leadership.
  • Collaborate effectively with production, design, art, and other engineering teams to deliver tools that are purpose-driven, robust, and scalable.
  • Champion tooling best practices across multiple teams including design, tech art, UX, and gameplay engineering.
  • Review and identify new and shared developer tooling technologies, both internal and external, as possible opportunities for the team.
  • Provide documentation and trainings on new tools and workflows to internal customers.
  • Partner with game developers, infrastructure engineers, and QA teams to align release processes with development needs.

Required Qualifications

  • 6+ years of professional experience in software engineering, including experience delivering live or shipped products at scale.
  • Experience supporting AI/ML platforms, inference services, model-serving systems, data pipelines, or GPU-backed workloads.
  • 3+ years working on game development tools.
  • Experience in Unreal Engine and awareness of upcoming tools from Epic.
  • B.S. in computer science or equivalent experience.
  • Proven ability to navigate ambiguity and influence cross-functional stakeholders.
  • Strong communication skills across technical and non-technical audiences.
  • Knowledge within a diverse set of public cloud technologies: AWS RDS, S3, EC2, etc.
  • Proficiency in GoLang, C++ and C#, and familiarity with Java / Typescript.
  • Experience working with large game teams and large code bases.
  • Experience collaborating with teammates across multiple disciplines.

Desired Qualifications

  • Experience working in Digital Asset Management (DAM) systems.
  • Experience of working with desktop applications.
  • Professional experience creating tools in Unreal 5.
  • Experience collaborating with teammates across multiple disciplines.
  • Product sense, pragmatism, and player empathy in making tech decisions.

Success Criteria

For this role, you will find success through craft expertise, a collaborative spirit, and decision-making that prioritizes the delight of players. We will be looking at your past studies, experience, and your personal relationship with games. If you embody player empathy and care about players' experiences, this could be your role.


Perks and Benefits

  • Work/life balance including open paid time off policy and flexible work schedules.
  • Medical, dental, and life insurance.
  • Parental leave for you, your spouse/domestic partner, and children.
  • 401k with company match.
  • Short and long-term disability.

Compensation

  • Base salary range between $192,500.00 - $269,400.00 USD.
  • Incentive compensation.
  • Equity.

Equal Opportunity and Compliance

Riot Games provides equal employment opportunity for all applicants and members. It does not unlawfully discriminate on the basis of race, color, religion, sex, sexual orientation, gender identity or expression, national origin, age, handicap, veteran status, marital status, criminal history, or any other category protected by applicable federal and state law.

Per the Los Angeles County Fair Chance Ordinance, the following core duties may create a basis for disqualifying candidates with relevant criminal histories:

  • Safeguarding confidential and sensitive Company data.
  • Communication with others, including Rioters and third parties such as vendors, and/or players, including minors.
  • Accessing Company assets, secure digital systems, and networks.
  • Ensuring a safe interactive environment for players and other Rioters.

These duties are directly related to essential operations, safety, trust, and compliance obligations. Job duties may evolve based on business needs and additional responsibilities may be assigned as necessary.

RG19

Riot Games, Inc.

Games & Interactive
Open roles
123
Founded
2006
Employees
1001-5000
Location
21 offices