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RG19

Software Engineer

Riot Games, Inc.
Location
Sydney, New South Wales
Experience
Senior
Posted
18 days ago
Type
Permanent · On-site

About the role

Role Overview

The Sydney-based team works closely with global teams to build next-generation features and technology for an exciting Unpublished R&D Title. The role involves contributing to backend architecture, developer-facing tools, or player-focused features, crafting systems that drive performance, scalability, and engagement. As a Staff Software Engineer (P4), you will take technical ownership of key areas within workstreams, contributing across the development lifecycle, mentoring teammates, and collaborating cross-functionally. You will report to an Engineering Manager supporting the R&D Game Team.


Responsibilities

  • Lead the design and development of scalable, performant foundational systems around build, release, delivery & the related tooling.
  • Drive technical discussions and decision-making across services, engine, and/or tooling components.
  • Collaborate with producers, QA, and fellow engineers to scope, implement, and test game features.
  • Champion engineering best practices, including code quality, automated testing, and maintainable architecture.
  • Debug complex issues in development and live environments, with a player-first mindset.
  • Contribute to team health through mentorship, documentation, and cross-disciplinary collaboration.
  • Proactively identify technical risks and bottlenecks, proposing pragmatic and innovative solutions.
  • Give feedback to product leaders about product direction and player affinity.

Required Qualifications

  • 6+ years of professional experience in software engineering, including experience delivering live or shipped products.
  • Expert proficiency with C++ and deep knowledge of software engineering fundamentals (data structures, algorithms, concurrency).
  • Experience building systems in a cross-functional team and contributing to cross-team architecture discussions, including contributing to central tech.
  • Strong debugging and problem-solving skills in both development and live environments.
  • Ability to write clear, maintainable code and communicate technical concepts effectively across disciplines.
  • Experience building games.

Desired Qualifications

  • Bachelor’s degree in Computer Science or equivalent experience.
  • Experience working with Unreal Engine.
  • Familiarity with systems such as scalable services, build & release pipelines, or telemetry.
  • Experience with version control systems like Perforce or Git.
  • Prior experience working on global-scale game development or online services.

Cultural Expectations

Success is driven through craft expertise and a collaborative spirit that prioritises the delight of players. The company looks for dedicated people with a personal relationship with games who embody player empathy. The environment is collaborative, and the company values unique perspectives in its teams.


Perks and Benefits

  • Open paid time off policy.
  • Paid parental leave for both primary and secondary carers.
  • Flexible work schedules.
  • Co-op gaming areas and a play fund to broaden knowledge of players and community.
  • Office snacks.
  • Medical Insurance covering you and your dependents.
  • Employee Assistance Program.
  • Wellness fund.
  • Donation matching of time and money to registered charities.
  • Learning and Development opportunities.
  • Relocation provided.
RG19

Riot Games, Inc.

Games & Interactive
Open roles
92
Founded
2006
Employees
1001-5000
Location
21 offices