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RG19

Software Engineer, Engine & Tools

Riot Games, Inc.
Location
Sydney, New South Wales
Experience
Senior
Posted
22 days ago
Type
Permanent · Remote

About the role

Role Overview

As a Senior Software Engineer, Engine & Tools on an unpublished R&D product, you will be responsible for designing and implementing foundational systems and tools for one of Riot’s most exciting new games. You will work closely with designers, artists, producers, and other engineers to gather requirements and set the long-term vision for some of the team’s most fundamental features and tooling. In this role you will be hands-on in conceptualizing, planning, implementing, and maintaining the tools and systems that power content creation workflows and make developers more efficient. You will work with and leverage state-of-the-art technology such as AI/ML to explore new solutions. You will own and deliver important features and model best practices within the team. You will report to the Senior Engineering Manager of the Tech Foundations team. Internal Job Title: Software Engineer II.


Responsibilities

  • Collaborate closely with production, design, art, and other engineering teams to deliver tools that are purpose-driven, robust, and scalable.
  • Implement the foundational elements of the game’s tools ecosystem.
  • Work with engineering leaders to help define the team’s future vision for developer tooling and workflows.
  • Model the team’s best practices for tools architecture and implementation.
  • Champion the technical vision for upcoming and existing tools with other disciplines.
  • Provide documentation and trainings on new tools and workflows to internal customers.
  • Mentor more junior engineers as the team scales.

Required Qualifications

  • 5+ years (or equivalent depth) of professional experience in software engineering, including experience delivering live or shipped products at scale.
  • 2+ years (or equivalent depth) working on game development tools.
  • Experience in Unreal Engine.
  • B.S. in computer science or equivalent experience.
  • Proven ability to navigate moderately ambiguous problems with cross-disciplinary stakeholders.
  • Strong communication skills across technical and non-technical audiences.
  • Proficiency in C++.

Desired Qualifications

  • Experience developing AI- or ML-driven content tools.
  • Experience developing tools that integrate with both client and backend systems.
  • Experience developing tools that integrate with art pipelines (e.g. Maya, Blender, etc.).
  • Working knowledge of tooling solutions utilized in AAA games around the industry.
  • History of contributing to engineering culture and best practices.
  • Experience working on distributed teams.

Perks

  • Open paid time off policy.
  • Paid parental leave for both primary and secondary carers.
  • Flexible work schedules.
  • Co-op gaming areas.
  • Play fund to broaden and deepen knowledge of players and community.
  • Snacks provided.
  • Medical Insurance covering employees and dependents.
  • Employee Assistance Program.
  • Wellness fund.
  • Donation matching of time and money to registered charities.
  • Learning and Development opportunities.

Company Values

Riot Games prioritizes putting players first. Teams are collaborative and empowered to bring unique perspectives. Success is found through craft expertise, a collaborative spirit, and decision-making that prioritizes the delight of players.

RG19

Riot Games, Inc.

Games & Interactive
Open roles
165
Founded
2006
Employees
1001-5000
Location
21 offices