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EASP

Software Engineer, C++ - Gameplay

EA Sports
Location
Vancouver, British Columbia
Experience
Junior
Posted
22 days ago
Type
Contract · Remote

About the role

General Information

Locations: Vancouver, British Columbia, Canada
Worker Type: Intern - Temporary Employee
Studio/Department: EA Studios - SPORTS
Work Model: Hybrid (Onsite in Burnaby, Tuesday to Thursday)
Term Length: 8 months
Start Date: May 2027


Description

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. EA SPORTS is one of the most iconic brands in entertainment, connecting hundreds of millions around the world to the sports they love through a portfolio of industry-leading video games.

As one of the largest sports entertainment platforms in the world, EA SPORTS FC is redefining football with genre-leading interactive experiences, connecting a global community of fans to The World's Game through innovation and unrivaled authenticity.

The Gameplay team on EA SPORTS FC is at the core of the user experience. Gameplay Software Engineers are deeply involved in the collaborative game design process working alongside designers and animators to define the vision of the game, and bring it to life through their coding skills. Our workflows and tools allow us to iterate quickly, fixing gameplay bugs and seeing code in action on the virtual pitch in a matter of minutes.


Responsibilities

  • Collaborate with designers, software engineers and animators to develop gameplay features for the world's biggest sports game in order to bring football to life on your screen.
  • Develop tools and workflows to improve productivity and empower designers and animators to realize their gameplay vision.
  • Prototype new and refine existing gameplay mechanics.
  • Work with a proprietary engine to develop modular, robust, and shareable code.
  • Help develop and maintain cutting edge AI and animation tech to push the limits of AAA gaming.

Requirements

  • You must be legally authorized to work in Canada for the entire internship - visa sponsorship is not available.
  • You must be enrolled in an accredited degree program and return to school for at least one semester following your internship with EA.
  • You must be graduating in May 2028 or later, including the time needed to complete your internship.
  • Relocation support may be available if you meet specific eligibility criteria.

Qualifications

  • Currently pursuing an undergraduate degree in Computer Science, Software Engineering, or a related technical discipline.
  • Entry-level experience; prior internship, coursework, or personal projects in C++ are valued.
  • Proficient at coding in C++.
  • Understand object-oriented programming and have used vector math or trigonometry in a project.
  • Knowledge of good software programming practices.
  • Working knowledge of 3D math concepts (Vectors, linear transformations, etc.).

Application Instructions

  • You must clearly indicate your expected graduation date in your resume to be considered.
  • Please apply with examples of projects, games or tools you've made major contributions to (links welcome). If multiple people worked on a project, describe exactly what your role was.
  • Include information regarding interest in games (Game jams, mods, engine projects like Unreal, Unity, Godot or custom engines, and clubs).
  • Include information on extra-curricular activities or clubs.
  • Submit a cover letter explaining why you are excited to join the FC team and describe the C++ project you are most proud of.

Compensation

  • British Columbia (e.g., Vancouver vs. Victoria): $65,000 - $70,000 CAD.
  • Pay is one part of the overall compensation; EA offers a holistic approach to benefits, which may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, and complimentary games.

About Electronic Arts

EA values adaptability, resilience, creativity, and curiosity. The company is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. EA provides workplace accommodations for qualified individuals with disabilities as required by law.

EASP

EA Sports

Games & Interactive
Open roles
187
Founded
1991
Employees
501-1000
Location
7 offices