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RG19

Software Engineer - Automation & Build Systems

Riot Games, Inc.
Location
Sydney, New South Wales
Experience
Senior
Posted
Sep 29, 2026
Type
Permanent · On-site

About the role

Overview

The Sydney-based team contributes to the unpublished R&D Product. A highly anticipated Riot MMO, collaborating globally to build next-generation features and technology. Focus areas include automation, performance, tools, and release systems to create the foundations for great developer and player experiences. As a Staff Software Engineer, you will dive into projects that focus on team cohesiveness and cross-team objectives. You will drive technical initiatives and provide other engineers with a clear illustration of extraordinary engineering.

You will work with all team disciplines to design, implement, and iterate on modern game development workflows, pipelines, and automation. You will work in a small team alongside a product lead, technical artists, and other engineers to ensure efficient delivery. This role focuses on guiding the technical vision of how the team extends engines and optimizes workflows. You will report to the Engineering Manager of the Automation & Release Systems team.

This is a full-time role that can be based in Sydney or performed remotely from elsewhere in Australia. Internal Job Title: Software Engineer III.

Relocation & Immigration Support: For successful applicants relocating from another city or country, Riot Games offers comprehensive relocation assistance and will sponsor the appropriate work visa, subject to eligibility and local immigration requirements.


Responsibilities

  • Design and implement solutions for large scale automation and build tooling across a distributed network of servers.
  • Lead and contribute to architecture requirements, technical design, and implementation across relevant systems, helping deliver stability to players and shaping the team’s technical direction and standards.
  • Partner with technical leadership in Sydney & Los Angeles to develop solutions, and collaborate closely with design to deliver high-performance systems that maximize player enjoyment.
  • Promote best practices and share expertise related to build & automation systems, while mentoring engineers in your areas of specialization.
  • Work collaboratively across multiple timezones to gather requirements, plan technical initiatives, and consistently deliver robust, scalable, and performant systems.
  • Work with the Core Tech Leadership in Los Angeles to architect & deliver on the needs for content creation, stability, and testing.
  • Troubleshoot live service issues as part of an on-call rotation.

Required Qualifications

  • 6+ years of professional experience in software engineering, including experience delivering live or shipped games/products.
  • Expert proficiency in C and C++, with strong debugging skills and a solid foundation in common game and software design patterns.
  • Experience developing real-time online multiplayer games using Unreal Engine, with expertise in automation tooling, performance tooling, build/release pipelines, and/or telemetry.
  • Demonstrated ability to collaborate effectively across multiple disciplines across time-zones, coupled with strong product sense, pragmatic decision-making, and player empathy in technical choices.

Desired Qualifications

  • Bachelor’s degree in Computer Science or equivalent experience.
  • Experience developing MMO and/or large scale online games with a focus on build systems and automation.
  • Skilled in managing requirements and refining game development pipelines for efficiency and scalability.
  • Familiarity with Unreal Engine 5, including Blueprint visual scripting, and working knowledge of Iris.
  • Experience working with mid-sized engineering teams and other disciplines (e.g. QA, Production, Tech Design) in an agile environment.
  • Prior experience working on global-scale game development or online services.

Perks

  • Open paid time off policy.
  • Paid parental leave (for both primary and secondary carers).
  • Flexible work schedules.
  • Co-op gaming areas.
  • Play fund to broaden knowledge of players and community.
  • Snacks provided.
  • Medical Insurance for you and your dependents.
  • Employee Assistance Program.
  • Wellness fund.
  • Donation matching of time and money to registered charities.
  • Learning and Development opportunities.
RG19

Riot Games, Inc.

Games & Interactive
Open roles
165
Founded
2006
Employees
1001-5000
Location
21 offices