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HG5

Senior Level Designer

Homa
Location
Paris, Île-de-France
Experience
Senior
Posted
4 days ago
Type
Permanent · Remote

About the role

Company Overview

Homa is a global mobile game developer and publisher. With over 80 titles launched and 2 billion+ downloads, the company utilizes its proprietary Homa Lab platform—which integrates market intelligence, data tools, and AI-driven game tech—to identify product-market fit and scale mass-market games. The company employs 220+ people from 30+ nationalities and has raised $165M from investors including Headline, Northzone, Eurazeo, Bpifrance, and founders from King, Sorare, and Spotify.

The Opportunity

The Level Designer will act as the keeper of player experience for a hybrid casual RPG. This role involves full ownership of the level design area, including roadmap setting, decision-making, and shipping. The team is small, AI-native, and equipped with a dedicated level editor and an AI-powered level generation pipeline.

Responsibilities

  • Build: Design, build, and tune levels directly in Unity, covering layouts, encounters, pacing, and difficulty.
  • Scale: Triple level content by combining the AI pipeline with professional design judgment.
  • Balance: Model health, damage, and stat changes mathematically before shipping.
  • Polish: Bring existing levels to final quality, ensuring optimal feel and engagement.
  • Own: Set the level design roadmap, make design decisions, and evaluate the fit of every choice.
  • Specify: Write clear, detailed specifications for developer implementation.
  • Learn from players: Utilize playtests and player data to iterate quickly.
  • AI: Integrate AI daily to generate layouts, prototype encounters, simulate balancing, and automate workflows.

Requirements

  • Years of level design experience with shipped levels on hybrid casual, RPG, or combat-based games.
  • Hands-on balancing skills, including comfort with stats, math, and spreadsheets.
  • Fluency in Unity for building and iterating levels within the engine.
  • Strong sense of game feel and ability to explain design rationale.
  • Demonstrated daily use of AI to automate, speed up, or rethink workflows.
  • Ability to manage autonomy, build roadmaps, and make independent design decisions.
  • Data-driven approach to level tuning.
  • Experience in feature design alongside level design.

Core Competencies

  • Extreme ownership: Ability to drive outcomes and fix issues independently.
  • Proactive: Taking initiative without waiting for instructions.
  • Pragmatism and simplicity: Seeking the simplest effective solutions and using available tools to ship.
  • Sharp thinking: Fast learning, fact-based reasoning, and clear structuring of ideas.
  • Hungry and motivated: Ambitious, high-energy, and grounded.

Homa Culture and Values

  • Humility: Constant learning and focus on improvement.
  • Curiosity: Seeking the "why" behind the "what" with purpose and practicality.
  • Focus: Obsessing over details and allowing pragmatism to guide attention.
  • Ambition: Striving for excellence and reaching higher using common sense.

Benefits

  • Growth: Exposure to high-potential environments designed for rapid career advancement.
  • Ownership: Direct impact on player experience and game metrics.
  • Tools: Access to dedicated level editors and AI pipelines.
  • Environment: Small, ambitious teams with a high talent bar.
  • Comprehensive Benefits: Localized perks including insurance, meal vouchers, public transport, and gym memberships (dependent on location).
  • Workspace: Access to Paris HQ (WeWork) and global WeWork coworking spaces.
  • Global Collaboration: Working with talent from 35+ countries.
  • Team Gatherings: Periodic team retreats and workations.
  • Performance: Bi-annual reviews to align on progress and development goals.
  • Equipment: Provision of necessary hardware, including home office setup allowances for remote workers.

Location and Logistics

  • Remote position open to multiple countries.
  • Hiring primarily within European time zones (UTC to UTC+3).
  • Team members located across various regions including Spain, Turkey, Germany, North Macedonia, Poland, and the UK.
HG5

Homa

Games & Interactive

Game the system

Open roles
4
Founded
2018
Employees
201-500
Location
4 offices