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SG16

Rigging Artist

Sledgehammer Games
Location
Toronto, Ontario
Experience
Senior
Posted
22 days ago
Type
Contract · On-site

About the role

Platform

Sledgehammer Games is a leading developer in the video game industry, best known for its work on the Call of Duty franchise. The studio combines cutting-edge technology with creative vision to produce high-quality multiplayer experiences and captivating single-player campaigns. Sledgehammer Games is part of the Activision family and is wholly owned by Microsoft.

Contract Terms and Location

  • Contract Type: Temporary Fixed-Term Contract, up to one (1) year.
  • Location: Hybrid position based in the Toronto Studio or Remote in Canada.
  • Requirements: Existing work authorization is required.

Mission

The Senior Content Rigger will rig and skin complex character, vehicle, and prop assets, build tooling to support the animation team and pipeline, and push the runtime quality of hair, dynamics, and physics on skinned assets.

  • Responsibilities:
    • Rigging and skinning characters, weapons, and vehicles, including dynamics and simulations.
    • Overseeing external rigging teams, coordinating with production on timelines, and managing feedback to maintain a high-quality bar.
    • Providing feedback and documentation to external developers.
    • Improving and designing pipeline and workflow.
    • Building tools and processes to facilitate content authoring with an emphasis on user experience, quality, and efficiency.
    • Conducting R&D, debugging, and optimization for dynamics and in-game physics.
    • Utilizing cloth/hair simulation capabilities in Maya or game engines.

Player Profile

  • Education: Degree or Certificate in Computer Science, Graphic Art, or a related field.
  • Experience: 5+ years of experience in the games industry, including 5+ years on console game development.
  • Technical Skills:
    • Solid knowledge of Maya.
    • Knowledge of at least one major commercial game engine (e.g., Unreal, Unity).
    • Experience developing pipelines and workflows.
  • Soft Skills:
    • Excellent organizational, communication, and interpersonal skills.
    • Ability to collaborate effectively in a small, dynamic team.
    • Experience working with external developers.

Bonus Points

  • Experience in developing pipelines and workflows.
  • Computer programming/scripting experience (e.g., C++, Python, PyQt).
  • Experience working on a first-person shooter.
  • Experience shipping a highly competitive multiplayer game.

Rewards

  • Base Pay: $97,606.00 - $128,974.00 CAD (Annualized base pay range for new hires in Ontario, Canada).
  • Incentive Compensation: Employees may be eligible for discretionary incentive compensation, which is not guaranteed.
  • Benefits:
    • Extended health plan, including medical, dental, and vision.
    • Supplemental life and critical illness insurance.
    • Legal services and other programs.
    • Relocation assistance if a geographic move is required by the company.
  • Note: Eligibility to participate in these benefits may vary for temporary full-time employees.

Company Commitment

Activision Blizzard is committed to creating a diverse and inclusive environment and encourages all qualified individuals to apply. The company maintains an emphasis on creating iconic brands and delivering unrivaled gaming experiences including Call of Duty, Crash Bandicoot, Tony Hawk’s Pro Skater, and Guitar Hero.

SG16

Sledgehammer Games

Games & Interactive
Open roles
6
Founded
2009
Employees
201-500
Location
4 offices