About the role
Requirements
- 3+ years of professional experience in character rigging and deformation.
- Experience in TV, animation or film production.
- Strong knowledge of Blender and Python.
- Solid understanding of rigging, skinning and deformation techniques.
- Good understanding of animation workflows and production needs.
- Strong problem-solving and troubleshooting skills.
- Ability to work independently and collaboratively under deadlines.
Responsibilities
- Create and maintain production-ready character rigs and deformation systems.
- Develop procedural rig components and custom tools using Blender and Python.
- Collaborate with Animators to ensure rigs meet their posing and animation needs.
- Support and troubleshoot rigs throughout production, including deformation fixes.
- Rig characters, props and other CG assets for animation.
- Develop efficient skinning and deformation solutions.
- Support the animation team throughout the production pipeline.
Working Conditions
- Location: On-site / Tenerife
- Remote Work: Not available
- Pipeline: Blender