About the role
The Role
The Core Systems team at Sharkmob is responsible for, among other things, the complex domain of rendering. This is an area where the company is determined to improve both capacity and skill, and to that end, they are looking for an engineer with extensive experience – someone who will bite into the hardest challenges in leveling up the visual fidelity and performance of the game.
As an experienced Render Engineer in the Core Systems team, you will be able to help expand and redefine the team's responsibilities and scope, and set new standards for how the game looks and plays.
You thrive on sharing what you know. Whether it's explaining why a solution works, reviewing a colleague's approach, or spotting a teachable moment in a tricky bug - helping those around you grow as engineers comes naturally to you.
Responsibilities
- Console development
- Rendering features, such as modern lighting techniques, that support the game’s goals for visual fidelity
- GPU, CPU and memory optimization, including improved concurrency
- Diagnosing, fixing and preventing GPU and CPU crashes in render systems
Desired Experience and Skills
- Excellent mastery of C++ and shader programming
- Contributed significantly throughout the full development cycle, from pre-production to live, for at least one game on PC and console
- Great understanding of how modern rendering pipelines and techniques using DirectX 12/Vulkan work
- In-depth understanding of CPU and GPU architecture
- Exceptional skill in designing, implementing, improving upon, and working in a feature-rich game engine
- Commitment to high technical standards and to advancing technology in rendering and game engines
- Ability to share knowledge and raise the bar for those around you
- Ability to communicate and collaborate effectively with colleagues in other disciplines
Preferred Qualifications
- Working with Unreal Engine
- PlayStation 5 and Xbox Series X development
- Working on competitive games with high framerate
Working Conditions
- Location: Malmö, Sweden
- Note: Relocation support is not offered for this position
About Sharkmob
Sharkmob is a Swedish game developer founded in 2017. They create AAA-quality games for PC and console, using the Unreal Engine to power their ambitions of taking multiplayer games to new heights. They are currently developing Bloodhunt, a battle royale set in the Vampire: The Masquerade universe.
At Sharkmob, they believe great games are created by diverse teams with different perspectives, backgrounds, and experiences. They are committed to building an inclusive and collaborative workplace where creativity can thrive. The company culture is built around shared ownership, a passion for creating great games, and having fun along the way.
Sharkmob makes multiplayer games with a focus on the player and the community. Many employees come from a PC and console background and they always push for AAA production value in their projects. They love to constantly challenge themselves, pushing technology to the max while applying every ounce of skill and creativity available.