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DS8

Quest Designer

Demiurge Studios
Location
Cambridge, Massachusetts
Experience
Mid
Posted
Sep 2, 2026
Type
Contract · Remote

About the role

Role Overview

Remote / Short-Term

Demiurge Studios is seeking a Quest Designer with open-world experience. Utilizing the game’s mechanics and systems, you’ll craft an inspiring game world and create engaging quests, activities, and encounters for the next great Demiurge game. The ideal candidate is passionate about quest and level design and brings hands-on experience across the full open-world quest and content pipeline, from whiteboxing and quest prototyping to bug fixing and final polish.


Responsibilities

  • Craft unique spaces where gameplay flow and visual composition form memorable player experiences that support the creative pillars of the game.
  • Collaborate with a cross-functional team to prototype, iterate, and polish compelling open-world quests and supporting locations that enhance gameplay, encourage exploration, and provide unique encounter spaces.
  • Own your content, including gathering feedback, bug fixing, and iteration notes from leadership for refining your designs.
  • Solve creative & technical challenges that require navigating ambiguity and production constraints.
  • Technical implementation of level designs and quests within Unreal Engine 5, utilizing Blueprints and basic scripting/coding.

Qualifications

  • 3+ years as a level designer with demonstrable experience creating level/world designs and quests in Unreal Engine 5.
  • Expertise in understanding the relationship between game systems and world spaces, with the ability to build spaces that highlight specific game systems or player abilities in interesting and creative ways.
  • Fundamental understanding of level design principles, such as signposting, metrics, flow, and understanding of open-world design.
  • Proven experience creating level/world design content in Unreal Engine 5 with Blueprints.
  • Self-starter with the ability to work in a highly collaborative design team to solve problems, iterate on designs, and adjust level layouts.
  • Translate feedback from team members, user play tests, and other validation efforts into actionable level and quest design iterations.
  • Strong written and verbal communication skills with the ability to convey designs clearly.
  • Passion for open-world action games.

Preferred Qualifications

  • Shipped an open-world title.
  • Narrative design experience.
  • Non-linear level design experience.
  • Environment art or visual design experience.

Compensation

  • Full Annual Base Salary: $77,000 - $101,000.
  • Short-Term Prorated Rate: $2,961–$3,884 bi-weekly.
  • Compensation may vary based on professional experience, qualifications, and business considerations.

Benefits

  • Flexible work environment.
  • A variety of medical benefits with PPO options starting on the first day of employment.
  • Vision and Dental benefits.
  • Paid holidays, sick, and earn-as-you-go vacation time.
  • Health Savings Account (HSA) - Available if selecting a High Deductible Healthcare plan.
  • Healthcare and Dependent Care Flexible Spending Account (HC & DC FSA).
  • 401K eligible after 1000 hours.
  • Commuter Reimbursement Program for hybrid employees.
  • Access to a large game library.

Studio Culture and Perks

  • Headquartered in Boston, MA.
  • Committed to balanced and sustainable development.
  • Collaborative culture with a deep respect for art.
  • In-office perks (for Boston studio):
    • Free snacks and drinks.
    • Demi-Lunch Tuesday.
    • Game Night Food.
    • Ping Pong.
    • Step Mania.

DEI Statement

At Demiurge, we celebrate our differences and know that diverse perspectives empower us to build a stronger company and better games. We work hard to create an equitable, safe and accessible work environment where all Demiurgers are empowered to be themselves and do their best work regardless of race, age, gender identity, sexual orientation, religion or physical or mental ability. We thrive on self-reflection, healthy debate, and mindful listening. We respect each other's opinions and seek new ideas. We denounce hate, discrimination and racism in all forms. Demiurge Studios is an equal opportunity employer.

DS8

Demiurge Studios

Games & Interactive
Open roles
2
Founded
2002
Employees
51-200
Location
2 offices