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BBF2

Production Manager, Art

Brown Bag Films
Location
Dublin, County Dublin
Experience
Supervisor
Posted
4 days ago
Type
Contract · Remote

About the role

Job Details

  • Vacancy Name: CG Production Manager - Art
  • Function: CG
  • Office Location: Dublin
  • Business: Brown Bag
  • Type of Position: Full-time Contract
  • Salary: 45,000.00 - 56,000.00
  • Open to EU Candidates Only?: Yes

Job Description

At Brown Bag Films, our motto is simple: “We Love Animation™.” And we mean it — we put our artists at the heart of everything we do. As one of the most creatively driven animation studios, we are passionate about creating high-quality, engaging content for kids and families everywhere.

We are currently looking for a CG Production Manager to join our talented team here at our Dublin Studio. The successful candidate will manage the Art Department’s production planning, resources and delivery across CG projects, ensuring the department’s vis dev & design tasks remain aligned to agreed schedules, milestones and production requirements.

This is a 9-month Fixed-Term contract based in our Dublin Studio.

Please note that our studio operates on a hybrid model, with a minimum of two days per week required in the studio.

The successful candidate must have the right to work in Ireland for the duration of the contract.


Key Responsibilities

  • Managing the CG Production team ensuring their implementation of:
    • Effective resource allocation to tasks
    • Task scheduling and delivery to agreed deadlines
    • Daily reports, capturing metrics, note taking
    • Monitoring time logging (STEVE) against resource plan
  • Troubleshooting and managing solutions to Production challenges with key stakeholders e.g. Art Direction team, Head of Art Department, CG Producer etc.
  • Ensuring pre-production phases are aligned with Animation and Asset schedule milestones.
  • Reporting and monitoring of scope creep on pre-production tasks.
  • Line Management of 2D Designers and the Cg Production Coordinator(s).
  • Assisting the Head of Art with recruitment drives e.g. interviews.
  • Planning appropriate Art resources in line with the project’s schedules and budgeted resources.
  • Managing impacts to this plan because of breaches in agreed assumptions or estimated task bids.
  • Leading the department’s resource allocation and crew planning process to meet monthly targets and the project’s cg production schedules.
  • Collaborating with Head of the Art on resource and talent requirements.
  • Running effective weekly production meetings with project team to optimise clear communication on the status of the cg dept. deliverables.
  • Coordinating inputs from the CG Production Coordinators and submitting monthly CG status reports (BART etc.)
  • Collaborate with CG producer, CG Production Manager and Head of the Art Department on new workflows.
  • Conducting regular status meetings with the department coordinator team and carrying out performance reviews.
  • Leading weekly CG/ Project Production calls.

Key Requirements

Knowledge

  • Strong understanding of Asset schedules and production milestones; project management techniques.

Experience

  • Extensive and broad experience in managing long form Animation Production.
  • Strong experience in managing scheduling and leading production teams across multiple departments.
  • Experience communicating with clients as well as artists.
  • Strong experience with asset tracking/database systems (e.g. Shotgun, F track).
  • This is a production-focused rather than creative role; however, experience within a creative, animation, VFX or CG environment would be advantageous, enabling the successful candidate to understand creative processes, anticipate artist and production needs and communicate effectively with creative teams.

Technical Skills

  • Strong expertise in Microsoft Office and/or use of Google Suite, in particular Excel and Outlook
  • Strong expertise using asset tracking software e.g. Autodesk’s Shotgrid.
  • Experience in crew planning.

What We Offer

  1. Hybrid Working – Minimum of 2 days working in studio.
  2. 25 paid holiday days per annum (available immediately, pro-rated)
  3. Up to 10 paid sick leave days per annum (available immediately, pro-rated)
  4. HSF Healthcare Scheme (available immediately - opt-in cash scheme)
  5. Life insurance (available immediately)
  6. Long Term Sickness Income protection (available immediately)
  7. Maternity Leave Payment
  8. Educational Assistance

Other Perks

  1. Up to 10 days (in one block) in a calendar year Working from Anywhere Policy (after successful probation period)
  2. Employee Assistance Programme (available immediately)
  3. Bike to Work Scheme (available immediately)
  4. Tax Savers Scheme (available immediately)
  5. Specsavers Voucher (available immediately)
  6. Dog Friendly studio/policy.
BBF2

Brown Bag Films

Animation

We Love Animation®

Open roles
14
Founded
1994
Employees
501-1000
Location
3 offices