About the role
Role Overview
As a Senior Game Product Manager (Monetization and Growth) on the Fight for the Golden Spatula (FFGS) team, you will guide the strategy and delivery of monetization-related production and create exciting new experiences within the game. You will engage with the community and player data to ensure the team delivers maximum value, maintaining a singular focus on providing the best possible player experience. You will establish what success looks like and work closely with partners in development and publishing to build a clear plan for the development team to achieve it. You will report to the FFGS Director of Game/Product Direction.
Responsibilities
- Drive exciting new monetization strategy and content that allow players to express themselves and customize their game experience.
- Drive monetization-related system features design and related content production with the development team.
- Support Riot on the daily operations and production of Fight for the Golden Spatula, and work with partners on further developing game content.
- Assist the production team and product managers with involvement in game production projects, improve feature landing efficiency, and collaborate with partners to optimize player experiences.
- Be responsible for continuous efforts in understanding players, and monitoring and analyzing in-game and around-game experience performance in FFGS.
- Follow closely on market trends for in-game social and growth product features, while gathering market and competitor intelligence to inform strategy.
Required Qualifications
- Minimum of 6 years of experience in game product management or game development.
- Practiced knowledge of monetization strategy and product development with expertise in aligning product roadmaps with desired outcomes and goals.
- Experience with managing external partnerships with developers and publishers.
- Experience with Agile frameworks, including managing the priority of team and product backlogs and familiarity with product roadmaps.
- Fluent in Mandarin.
Desired Qualifications
- Experience playing FFGS and other titles in the autobattler genre, with a deep understanding of the mode and associated systems.
- Ability to take a holistic systems thinking view of the product development life-cycle and adapt processes accordingly.
- Experience being the accountable party for co-development game products.
- Experience with a global, live game service.
- Fluent in English.
Compensation and Benefits (Los Angeles Only)
- Base salary range: $185,200.00 - $258,000.00 USD.
- Incentive compensation.
- Equity.
- 401K with company match.
- Medical, dental, vision, and life insurance.
- Short and long-term disability.
- Open PTO.
Professional Expectations
- Success is defined by craft expertise, a collaborative spirit, and decision-making that prioritizes the delight of players.
- Candidates should embody player empathy and demonstrate a personal relationship with games.
- Applicants are required to submit a resume and a cover letter.