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TBS2
Location
Toronto, Ontario
Experience
Senior
Posted
9 days ago
Type
Permanent · Remote

About the role

The Company

Torn Banner Studios is a Toronto, Canada-based independent game development studio founded in 2010. The studio is known for Chivalry: Medieval Warfare.


The Role

The Producer will support the Production, Technical, and Design teams across the game development lifecycle. Key responsibilities include coordinating day-to-day development activities, tracking priorities and deliverables, identifying and resolving production challenges, and facilitating communication between disciplines. This role requires working closely with programmers and the technical team to coordinate technical priorities, track programming tasks and dependencies, identify risks or blockers, and ensure alignment with project goals, scope, and schedule.

Location: While this role can be carried out remotely, candidates are required to be current Ontario or Quebec residents.


Responsibilities

  • Support the Production, Technical, and Design teams throughout the game development lifecycle.
  • Work closely with programmers and technical team members to coordinate technical tasks, priorities, dependencies, and deliverables.
  • Track and communicate technical risks, blockers, and dependencies that may impact production schedules or project scope.
  • Facilitate communication between disciplines.
  • Define and own scope for project, schedules, and priorities.
  • Maintain and track project plans, tasks, dependencies, and deliverables using tools such as Jira, Confluence, and spreadsheets.
  • Coordinate day-to-day development activities and ensure issues are identified, communicated, and followed through to resolution.
  • Lead sprint planning, task prioritization, milestone planning, and production reviews.
  • Support teams in identifying, prioritizing, and tracking issues.
  • Proactively identify production challenges and work with relevant team members to develop solutions.
  • Drive improvement for production processes and adapt workflows to meet the evolving needs of the team and project.
  • Contribute to a collaborative, transparent, and well-organized development environment.
  • Identify, escalate, and drive resolution of technical risks and dependencies.

Requirements

  • At least 5 years of experience in the games industry with at least 3 years in a production role.
  • Experience contributing to at least one shipped game in a production capacity.
  • Experience with production and project-management tools such as Jira, Confluence and Miro.
  • Strong understanding of the game development lifecycle, production practices, and game development technology.
  • Familiarity with technical game development processes and the role of programming within game production.
  • Ability to understand and communicate technical concepts sufficiently to support collaboration between production and engineering/programming teams.
  • Proven experience owning scopes, milestones, and priorities.
  • Strong interpersonal and communication skills, both written and verbal.
  • Excellent organizational, multitasking, and decision-making skills.
  • Highly self-motivated, proactive, and comfortable taking initiative.
  • An understanding and passion for video games.
  • Demonstrated ability to identify opportunities to improve processes and adapt them to the team's needs.
  • Experience working directly with programming or technical development teams.

Bonus Skills

  • Experience taking a game or project from prototype through launch.
  • Familiarity with technical production, software development workflows, or Agile/Scrum methodologies.

Benefits & Perks

  • 6.5 weeks paid vacation.
  • Eligible for Employee Stock Options Plan.
  • Flexible schedule and work location, with your choice of remote, hybrid, or on-site.
  • Healthcare & benefits plan for employee and family.
  • 100% parental leave top-up for 16 weeks, for Canadian employees.

Compensation

  • The pay range for this role is $90,000 to $120,000 per year.
  • The range represents candidates across a wide range of skills and experience.
  • Increased salaries may be achievable for those who have achieved mastery and deep industry knowledge over time.
  • The specific offer will rely on unique experience and alignment to team needs.

Additional Information

  • Employment Type: Full-Time
  • Torn Banner Studios welcomes and encourages applications from people with disabilities. Accommodations are available on request for candidates taking part in all aspects of the selection process.
  • Recruitment process does not use artificial intelligence to automatically screen, assess, or select applicants. Decisions are made by human reviewers.
  • One AI–enabled tool that may be used during the interview process is interview recording, transcription, and summarizing, subject to candidate approval.
TBS2

Torn Banner Studios

Games & Interactive
Open roles
9
Founded
2010
Employees
51-200
Location
Toronto, Ontario, Canada