About the role
Company Overview
Skydance Games, a division of Paramount, a Skydance Corporation, is building the future of franchise-driven interactive entertainment. As part of a global storytelling company, the organization views gaming as a powerful method for stories to evolve alongside audiences.
Role Overview
Skydance Games is hiring an experienced Lead Producer for the Publishing team on a 6-month contract. This role focuses on driving milestone delivery, aligning cross-functional work, and managing day-to-day execution across one or more high-profile AAA titles. The role reports to the Executive Producer.
Responsibilities
- Game & Industry Fluency: Apply knowledge of game development, including how creative decisions impact player experience and how to optimize workflows or delivery approaches.
- Judgment Under Pressure: Plan and deliver milestones by ensuring information flow to the right people. Balance scope, schedule, and cost tradeoffs while escalating risks before they compound.
- Day-to-Day Production Leadership: Manage execution for specific features, workstreams, or an entire title. Balance quality, time, and cost, while solving daily challenges inherent in shipping AAA games.
- Cross-Team Relationships: Build working relationships across the studio and publishing organization to ensure alignment and surface gaps.
- Clear Communication: Write and present updates to stakeholders. Create decks, milestone documents, and reports to drive decision-making.
- Player Advocacy: Represent the player experience in tradeoff conversations. Work with Research, Community, Data, and Product teams to align prioritization with player sentiment.
- Quality Ownership: Maintain high standards for deliverables, from early builds to final polish. Track quality risks and drive resolution to ensure platform stability.
Requirements
- 8+ years in game production, publishing production, product management, or a related discipline.
- Experience covering a title's full lifecycle, including post-launch.
- Experience with live service titles or ongoing content pipelines.
- Comfort working across distributed teams and time zones.
- Track record of partnering with both developers and internal publishing groups (Marketing, BD, QA, Research, etc.).
- Demonstrated ability to manage schedules and stakeholder communication across multiple concurrent workstreams.
- Ability to manage ambiguity and instinct for spotting and triaging risk early.
- Strong writing and meeting-leadership skills with a focus on building alignment through documentation.
- Demonstrated ability to earn trust through clear communication and a player-first lens.
- Passion for games with the ability to articulate quality standards for specific genres.
Preferred Qualifications
- Experience managing feature-level budgets or financial workflows.
- Both development and publishing side production experience.
Working Conditions & Compensation
- Contract Duration: 6 months.
- Work Model: Remote (eligible in California, Arizona, Florida, Michigan, New York, Texas, Washington State, and North Carolina).
- Salary: $140,000 – $180,000 annually (based on the Los Angeles range; actual salary may vary based on location, qualifications, and experience).
Recruitment Notice
Skydance will only contact applicants from an official @skydance.com email address. Do not engage with suspicious communications or click links from unauthorized sources.