About the role
Location
Guildford, UK
Employment Type
Full time
Location Type
Hybrid
Department
Production
The Studio
The studio is a video game development company with offices in Guildford, UK and Utrecht, Netherlands. The studio focuses on quality, excellence, and the balance of gameplay, visual presentation, and player experience for a new, unannounced AAA title.
The Role
The Lead Producer will take ownership of production, lead and develop a team of Producers, and drive team wellbeing, production processes, and pipelines. This role involves problem-solving, anticipating challenges, and serving as a communicator between cross-discipline teams and senior stakeholders.
Responsibilities
- Champion the creative vision of the game, ensuring alignment with overall project goals.
- Lead, mentor and support a team of Producers, providing guidance on best practice, workload and career development.
- Act as a market expert by staying up to date with competitor titles and sharing in-depth critiques to help create titles that stand out.
- Own the production pipeline strategy end-to-end, ensuring teams across multiple workstreams are aligned and resources are effectively allocated.
- Collaborate with designers, artists, and engineers to refine game features and execution plans while maintaining the vision of the game.
- Oversee daily stand ups, encouraging clear communication and progress tracking.
- Break projects down into manageable milestones with clear expectations and deadlines.
- Create and maintain project plans, schedules, and progress reports for senior stakeholders and leadership.
- Identify risks and establish mitigation strategies throughout the project lifecycle.
- Act as the primary point of contact for senior internal leadership and external partners.
- Facilitate sprint planning and reviews; ensure processes are followed for agile methodologies.
- Monitor and analyse project metrics to drive continuous improvement and optimise development processes.
- Own budget and resourcing decisions for the project, partnering with leadership to prioritise scope and headcount.
Requirements
- Proven experience as a Lead Producer (or equivalent), having shipped multiple full game lifecycles, ideally on AAA titles.
- A strong background in game production, project management, or developer management within the games industry.
- Solid understanding of game development methodologies (Agile, Scrum).
- Strong people management and relationship-building skills, with experience in client-facing roles and external meetings.
- Demonstrated experience mentoring, coaching or line-managing other Producers.
- Experience owning production budgets and resourcing decisions.
- A sharp eye on the competitive landscape with an understanding of current quality standards.
- Excellent written and verbal communication skills.
- Ability to motivate and align teams across departments.
- Exceptional organisational and multitasking skills.
- Strong creative instincts and a passion for the gaming landscape.
- Familiarity with project management tools (e.g., Jira, Trello, Monday) and game engines (e.g., Unity, Unreal Engine).
Bonus Qualifications
- Experience in managing hybrid working teams or projects.
- Experience presenting to senior leadership or publisher partners.
Benefits
- Flexible hybrid working (3 days per week on-site).
- Holiday Accrual Scheme.
- International AAA game projects.
- Access to cutting-edge hardware.
- Discretionary bonus scheme.
- Private Healthcare Plan including Dental and Eye care.
- Pension Plan.
- Life Assurance.
- Employee Assistance Programme - Wellness Support.
- Regular Team Incentives and Social Events.