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REB

Narrative Designer

Rebellion
Location
Oxford, England
Experience
Mid
Posted
Sep 23, 2026
Type
Permanent · On-site

About the role

Company Overview

Rebellion is an independent developer and publisher founded by Jason & Chris Kingsley, operating for 30 years. The company maintains multiple studios, a film studio, creates board games, publishes books, and through 2000AD, publishes comics and graphic novels such as Judge Dredd.


Role Description

The Narrative Designer will work on a varied slate of projects, focusing on quest and objective design and the practical implementation of narrative systems using an in-house engine. This role requires collaboration across a wide variety of projects, ranging from World War II themes to the far-future. The position is based in Oxford or Warwick, offering flexibility, collaboration, and a relocation package including moving assistance and temporary accommodation.


Responsibilities

  • Take ownership of systems that have primary narrative focus ensuring setup and implementation in line with the project scope and design direction.
  • Collaborate with other design specialisms to define all narrative content within the game.
  • Apply best practices, production pipelines, and workflows with limited guidance.
  • With moderate oversight, use appropriate tools, including in-house tools, to implement Narrative and Dialogue.
  • With moderate oversight, develop detailed Narrative Design Documents both independently and through close collaboration with other disciplines, based on the creative vision of the project.
  • Interface with Level Design to design and implement quest structure into levels.
  • Interface with Systems Design to support creation and implementation of gameplay mechanics, quests and objectives that tie into game structure.
  • Collaborate with UI to design suitable communication of quest structure to the player.
  • Implement lines in the dialogue system (including managing localised text).
  • Collaborate with Audio to manage creation of casting documents for main characters, create and format recording scripts and where appropriate support with recording sessions by providing context and narrative direction.
  • Assist in scheduling and task tracking of narrative work, get time estimates from downstream departments.
  • Communicate and collaborate with code on creation and iteration of dialogue tools and mechanics.
  • Regularly play the game and evaluate your own work ensuring it is in line with the project direction & intended feel, raising any identified issues with appropriate stakeholders.
  • Support the Lead Narrative Designer in any ad hoc tasks and duties.

Requirements

  • Advanced knowledge of creating narrative design documents and specifications.
  • Willingness and ability to deliver high quality results using tools and processes required to get the job done.
  • Advanced knowledge of the video game development process.
  • Advanced knowledge of production pipelines.
  • This role is only open to applicants who have the permanent right to work in the UK. The company is unable to provide or take over visa sponsorship.

Benefits

  • 22 days holidays + Christmas closure (typically 4 days) & Bank holidays (increasing with service at 5 years – one day each year until you reach 31 days).
  • Private Medical Insurance, healthcare cash plan, including dental and Vision.
  • Life Assurance, Income Protection & Critical Illness Cover.
  • Enhanced Family Leave.
  • Interest Free, Tax-Free loans.
  • Enhanced Pension Scheme.
  • EAP a range of Mental Health and Wellbeing Support.
  • Wide range of discounts, freebies, and social events.

Work Environment and Culture

  • The studios offer an open, friendly, and creative atmosphere with complete creative freedom.
  • The company fosters an inclusive culture, encourages innovation, and supports a healthy work-life balance.
  • Oxford HQ features an open-plan office, free hot drinks, an onsite tuck shop, and proximity to local amenities and transport links (including free parking).
  • The company is actively recruiting for a diverse team and encourages applications from all demographics of culture, gender, ethnicity, neurodiversity and beyond.
REB

Rebellion

Games & Interactive
Open roles
10
Founded
1992
Employees
201-500
Location
4 offices