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RE4

Music Designer

Remedy Entertainment
Location
Helsinki, Uusimaa
Experience
Senior
Posted
Yesterday
Type
Permanent · Remote

About the role

Company Overview

Remedy Entertainment is a leading independent game studio and the creator of Control, Max Payne, and Alan Wake. The studio fosters a culture based on camaraderie, pioneering spirit, and smart creativity, focusing on creating memorable gaming experiences in a people-first, inclusive environment.


Role Overview

The Technical Music Designer crafts interactive music experiences for the next generation of games. This role focuses on the technical implementation of music, building systems that allow music to respond and adapt to gameplay, and translating the vision of composers into dynamic, reactive in-game audio. This is a cross-disciplinary position working closely with composers and audio designers.


Responsibilities

  • Use Wwise to design and implement interactive music systems, supporting dynamic, player-reactive scoring.
  • Define music implementation direction and tooling in collaboration with creative and technical stakeholders.
  • Translate a composer's vision into a dynamic, gameplay-reactive audio system.
  • Assist with polishing, bug fixing, and performance optimization efforts.
  • Maintain consistent communication to ensure game quality.
  • Provide accurate time estimates for tasks and meet production deadlines.
  • Support and mentor team members to facilitate growth and improvement.

Qualifications

  • Highly experienced in game development.
  • At least one shipped AAA title.
  • Demonstrated experience implementing music systems in video games.
  • Knowledgeable of industry-standard DAWs (REAPER, Pro Tools, Nuendo, etc.).
  • Expertise in audio middleware (Wwise, FMOD, etc.).
  • Solid programming skills (Lua, C#, Python).
  • Understanding of how music functions in both linear and non-linear environments and how to build systems for both.
  • Solution-oriented with strong problem-solving skills.
  • Ability to thrive in a team environment, share ideas, and learn from others.
  • Ability to collaborate across departments and communicate ideas clearly.
  • Ability to work independently, remain organized, and document work.
  • Knowledge of music licensing and rights management is considered a plus.

Compensation, Benefits, and Perks

  • Collaborative environment that values individual and teamwork with a focus on work-life balance.
  • Annual bonus system.
  • Up to 5 weeks of paid vacation in Finland and Sweden, plus public holidays and special occasions.
  • Relocation support, including a relocation allowance based on location and individual circumstances.
  • Hybrid work model allowing for flexibility between home and office.
  • Offices located in Espoo, Finland, and Stockholm, Sweden, offering high quality of life, free education, and access to nature.
  • Training programs including workshops and language classes.
  • Social events, including movie and game nights.
  • Financial and pension benefits.
  • Sport, wellness, culture, and food benefits.
  • Private healthcare, medical, and accident insurance.

Company Values

  • Camaraderie: Trust and collaboration; valuing life outside of work; creating a safe, inclusive, and respectful environment.
  • Pioneering Spirit: Passionate, continuous learning, exploring opportunities, and taking conscious risks.
  • Smart Creativity: Passion for making games loved by millions; efficient use of time and resources; matching creativity with technical capabilities.
RE4

Remedy Entertainment

Games & Interactive
Open roles
7
Founded
1995
Employees
201-500
Location
2 offices